Wow leveling guide vanilla

Wow leveling guide vanilla DEFAULT

Thread: Vanilla Leveling Guide Horde Side 4 Days /Played

Hello Everyone, i would like to show you a Guide, Vanilla 4 days /played if u follow this guide.

About This Guide:
This is what I do to level, I do some stuff that some of you may think like, "what?, what about Hillsbrad?", yes I skip most of Hillsbrad, but this is just part of how I level. And also, I mainly solo the whole game, when I'm playing on new servers, I can't group with anybody cause I'm always like 10 levels above everybody else, so I have to solo everything, but I will also explain stuff you can do with groups. Before I get started on my leveling pattern, I'm gonna start to say how I came up with my pattern.

The first time I went through the game, I attempted virtually EVERY quest, by doing this I learned what quests are worth doing, and which quests should be avoided (because some quests are not good enough for the time/XP reward, and some quests are just down right too hard to solo at certain levels. How did I find out about all the quests? Easy, websites such as and show you EVERY quest in the game, and give huge amounts of detail about where all the quest mobs/items are at, and how much the XP reward is for it and everything. And the first time I went through the game I read EVERY quest description and took my time REAL slowly, learning everything I can about the game, I tried every profession, I did every instance like at least 5 times, and (with my dedication) I studied websites on every instance, about the loot from the mobs, all the quests for them, and the correct way to do each one. As I played through the game the first time I constantly pressed "M" key to see the map to see where I was, so I can memorize the game world and where everything is at exactly (heck I still do that now!). This guide has only been in my head, until now. This quest pattern in my opinion is VERY accurate and will show people the fastest way to do most of all the Horde quests in the game in the least amount of time and will give other hints on how to do them too. This is the same questing pattern I used to get 4 days 20 hours /played time to 60 on a new server, and has even been revised for the better!

Guide Made By Joana.

01) I do every single quest in Durotar! Here's the fastest way to do em:
02) Start off accepting "Your Place In The World". (Right in front of you)
03) Turn it in (at ) accept "Cutting Teeth"
04) Go start doing: "Cutting Teeth" (keep step #5 in mind)
05) Once you hit level 2, go accept "Sarkoth" (at )
06) Go do "Sarkoth" (at ).
07) Turn "Sarkoth" in (at ) Accept "Sarkoth" pt.2
08) Make sure "Cutting Teeth" is complete.
09) Go turn in "Sarkoth" pt.2 and "Cutting Teeth" (at ) Accept "Etched Tablet" and "Sting of the Scorpid"
10) Turn in "Etched Tablet" (around ) and get new spells/abilities for your class.
11) Accept and do the following: "Sting of the Scorpid" "Vile Familiars" "Galgar's Cactus Apple Surprise" and "Lazy Peons" (all these are done north and north-east of Valley of Trials)
12) Turn all those quests in, then accept "Burning Blade Medallion" and "Thazz'ril's Pick"
13) Go do: "Burning Blade Medallion" and "Thazz'ril's Pick" (these are done in the cave at )
14) Once those two quests are done use your hearthstone.
15) Turn those 2 quests in and accept "Report to Sen'jin Village"
16) The starting area is now completed. Leave starting noob zone (by heading east).

01) Accept "A Peon's Burden" (at )
02) Accept "Thwarting Kolkar Aggression" (at )
03) Go turn in "Report to Sen'jin Village" (at Sen'jen Village, )
04) Collect all the quests in Sen'jin Village. (which include: "A solvent Spirit" "Practical Prey" "Minshina's Skull" "Report to Orgnil" and "Zalazane")
05) Do NOT do "A solvent Spirit" at the water around Sen'jin Village. Make sure the quest is accepted though.
06) Run up to Razor Hill (), grinding mobs along the way, and make sure you get to level 6 before you get up there for new spells.
07) Turn in "Report to Orgnil" and collect all the quests at Razor Hill ("Dark Storms" "Vanquish the Betrayers", "Encroachment" "Break a Few Eggs"
08) Go up to the watch tower north-west of Razor Hill, at and accept "Carry Your Weight"
09) Go in the Inn () and turn in "A Peon's Burden". And also make Razor Hill your home.
10) Get first aid. (at )
11) Go do this: "Vanquish the Betrayers" along with "Carry Your Weight" (these are done at Tiragarde Keep, )
12) After killing Benedict (he is up in the building at ) and get his key, go up the steps open the chest and grab the note that starts: "The Admiral's Orders" accept the quest.
13) Go turn in "Vanquish the Betrayers" "The Admiral's Orders" and "Carry Your Weight" at Razor Hill (), and accept "From The Wreckage" "The Admiral's Orders" (part2).
14) Go do "A solvent Spirit" and "From The Wreckage" Do these two quests at the water east of Tiragarde Keep (around ).
15) Do the first half of "Encroachment" (at ).
16) Then if you're not at least 3 bars away from lvl 8, grind till you are, go turn in "From The Wreckage" at Razor Hill () and get new spells/abilities.
17) Run way down south and do "Thwarting Kolkar Aggression" (at )
18) Once that is done turn it in (at ).
19) Turn in "A solvent Spirit" at Sen'jin ()
20) Go to Echo Isles (the islands south-east of Durotar) and do the following 4 quests together:
21) "Break a Few Eggs"
22) "Practical Prey"
23) "Minshina's Skull" (the skull is at )
24) "Zalazane" (Zalazane is at ) (See Video)
25) After completing all these quests, die on purpose, so you end up right at Sen'jin Village ()
26) Turn in "Practical Prey" "Minshina's Skull" and "Zalazane". Save the quest reward item Faintly Glowing Skull for a later quest called "Burning Shadows"
27) Hearth to Razor Hill. Turn in "Break a Few Eggs"
28) Do the second half of "Encroachment" (west of Razor Hill at )

01) Go up and accept "Lost But Not Forgotten" at the little hut at
02) Go up (grind mobs along the way) and accept "Winds in the Desert" at the goblin,
03) Do "Winds in the Desert"
04) Turn it in, accept "Securing the Lines" (at )
05) Grind mobs to lvl
06) Go down to razor hill (), turn in "Encroachment"
07) Get new spells/abilities.
08) Do your level 10 class quests. I do this as a hunter: do all three pet quests "Taming the Beast":
09) Dire molted bore (south of razor hill)
10) Surf crawler (north east of razor hill at ), DON'T go down to Senjen Village, it's too far away. Then Hearth if you can, if not run back.
11) Armored scorpid (north west of razor hill)
12) After completing all those, accept "Training the Beast".
13) Go way up north-east, (at ) and tame an Encrusted Surf Crawler for your first real pet.
14) Go way west (grinding mobs along the way) and accept "Need for a Cure" (at )
15) Go to Orgrimmar (at )
16) Turn in "Training the Beast" at hunter trainer. ( in Orgrimmar)
17) Turn in "The Admiral's Orders" in thrall's chamber ()
18) Accept "Hidden Enemies" (Thrall gives it)
19) Go into Cleft of Shadow, accept "Finding the Antidote" ()
20) Go do: "Securing the Lines" (at in Durotar)
21) Turn in "Securing the Lines" (at )
22) Go do: "Finding the Antidote" (the scorpids are all over the place) and "Lost But Not Forgotten" (all along the river west of Durotar)
23) Go do: "Dark Storms" (at )
24) Turn in "Lost But Not Forgotten" ()
25) Turn in "Dark Storms" (at Razor Hill, )
26) Accept "Margoz"
27) Turn in "Margoz" (at ) accept "Skull Rock"
28) Go do "Skull Rock" along with "Hidden Enemies" (in the cave at )
29) If you can, try to kill Gazz'uz, he drops 'Eye of Burning Shadow' item which starts "Burning Shadows" quest. HINT: use the quest reward item Faintly Glowing Skull to help you kill him, he's tough without it, also try to party up with somebody if you can. (See Video on how I killed Gazz'uz)
30) Turn in "Skull Rock" () accept "Neeru Fireblade"
31) Go to into Orgrimmar.
32) Turn in "Hidden Enemies" ( in Orgrimmar) accept the next part to "Hidden Enemies"
33) Go to Cleft of Shadows () and turn in "Finding the Antidote"
34) Turn in "Neeru Fireblade" and "Burning Shadows" at Neeru Fireblade () accept "Ak'Zeloth"
35) Also keep talking to him to complete "Hidden Enemies"
36) Go back to Thrall and turn in "Hidden Enemies" again. The 3rd part refers to RFC instance, which I skip.
37) Leave Orgrimmar, and turn in "Need for a Cure" (at ) (you will most likely have to accept it again to turn it in)
38) Hearth to Razor Hill.
39) Build up first aid.
40) Get new spells/abilities.
41) Accept "Conscript of the Horde" (at in Razor Hill)
42) Run west into the Barrens

See Full Video: (Levels )

01) Turn in "Conscript of the Horde" ( in the Barrens) accept "Crossroads Conscription"
02) Turn in "Ak'Zeloth" () I SKIP "The Demon Seed"
03) Run to XRs (Crossroads) (at ) (If you're a hunter do step 4)
04) While on my way to XRs, I abandon my crab and tame a Savannah Huntress cat, for my new pet.
05) Once at XRs (at ) turn in "Crossroads Conscription" Then accept all quests in XRs (which includes: "Meats to Orgrimmar" "Plainstrider Menace" "The Forgotten Pools" "Raptor Thieves" "Wharfmaster Dizzywig" "Fungal Spores" "Disrupt the Attacks" "Supplies for the Crossroads" and "Harpy Raiders" on top of the watch tower). Turn in "Meats to Orgrimmar" i SKIP "Ride to Orgrimmar"
06) Make XRs your home.
07) Get FP (Flight Path)
08) Go do: "Disrupt the Attacks" along with "Plainstrider Menace" and "Raptor Thieves" (all around ). NOTE: If you find "Chen's Empty Keg" accept it.
09) Once "Disrupt the Attacks" is completed go turn it in (at ) and accept "The Disruption Ends"
10) Go do "The Disruption Ends" and "Supplies for the Crossroads" (at )
11) If you find "Chen's Empty Keg" accept it.
12) Once "Plainstrider Menace" "The Disruption Ends" and "Supplies for the Crossroads" are complete
13) Go to Ratchet, get the Flight Path there () and accept "Raptor Horns" "Samophlange" "Southsea Freebooters" "The Guns of Northwatch". Turn in "Chen's Empty Keg" if you have it accept the next part to it, and focus on doing this quest while throughout the Barrens.
14) Grab the quest "WANTED: Baron Longshore" (the wanted sign by the bank)
15) Turn in "Wharfmaster Dizzywig" (goblin on the docks) accept "Miner's Fortune"
16) Go do "Southsea Freebooters" along with "WANTED: Baron Longshore" (along the shore just south of Ratchet)
17) Once those are done, turn them in (at ), accept new ones, then go do:
18) "The Missing Shipment" (just turn this in at the goblin at the docks) accept "The Missing Shipment" part2
19) Run back, to Gazlowe (), turn in "The Missing Shipment" part2 accept "Stolen Booty"
20) Go do "Stolen Booty" (south of Ratchet again) (Telescopic Lens=, and Shipment of Boots=)
21) Once "Stolen Booty" is completed hearth to XRs. (don't turn it in yet)
22) Turn in "The Disruption Ends" and "Supplies for the Crossroads"
23) Turn in "Plainstrider Menace" (It should be done by now) accept "The Zhevra". Also accept "Consumed by Hatred" and "Lost in Battle"
24) At this point, I make sure I have three/four 6 slot bags, if I don't, I buy them at the bag vendor.
25) Run west from XRs, go to the guy in the hut (at )
26) Accept: "Kolkar Leaders" and "Centaur Bracers"
27) Go start doing:
28) "Kolkar Leaders" "Centaur Bracers" "Raptor Thieves" "The Zhevra" "Fungal Spores" and "The Forgotten Pools" (all of these are done just slightly north of where you are)
29) Once "Kolkar Leaders" is done.. (Barak is at )
30) Go do: "Harpy Raiders" (at )
31) Once "Harpy Raiders" is done, grind your way down into Stonetalon Mountains (at in the Barrens)

Stonetalon Mountains
01) Accept "Goblin Invaders" and "Avenge My Village" (at in the Barrens)
02) Go do: "Avenge My Village" then turn it in.
03) Do: "Kill Grundig Darkcloud" (he is at )
04) Accept and do the escort quest there ("Protect Kaya" in the hut), This quest can be a little tough, kill the Sorcerer first that pops out during the one battle you have to fight. If it's too hard for you, you can skip it.
05) Turn in "Kill Grundig Darkcloud" and "Protect Kaya" (at in the Barrens) accept "Kaya's Alive"
06) Go back to the Barrens..

01) Grind your way back to the guy in the hut (at )
02) Turn in "Kolkar Leaders" accept "Verog the Dervish". Also turn in "Centaur Bracers" if it is done, if not don't worry.
03) Make sure you finish up "Raptor Thieves" "The Zhevra" "Fungal Spores" and "The Forgotten Pools" before returning to the XRs.
04) Run to XRs (Cross Roads at )
05) Turn in ALL quests, grab ALL new ones
06) Grind your way down south (to ) and do "Lost in Battle" (Manrik's Wife) She's laying dead by the hut, west of the bridge.
07) Go down to Camp Taurajo (CT) and accept "Tribes at War" (gnoll in the cage at ), and get FP there.
08) Do "Apothecary Zamah" Which has you run all the way to Thunder Bluff (TB) (in Mulgore at ).
09) Once at TB, go to weapon master (), get Guns and Staff skills. (I do this as a Hunter), get what weapon skills you need for your class)
10) Get new spells/abilities.
11) Turn in "Apothecary Zamah" the cave below the spirit rise (at ).
12) Go to first aid guy at spirit rise to build up first aid.
13) Go up to the tower in middle of town to get FP, but DON'T fly back to XRs.
14) Hearth back to XRs.
15) Turn in "Lost in Battle"
16) Go north west of XRs and do "Prowlers of the Barrens" ()
17) Then "Harpy Lieutenants" ()
18) Grind your way east and do "Samophlange" () complete the whole chain, which in the end has you kill the goblin for the key. (See Video)
19) Go east to Sludge Fen and do "Ignition" ()
20) Do "The Escape" (See video on how I do Ignition and Escape)
21) Go north-east and do "Miner's Fortune" ()
22) Grind your way south to Ratchet ()
23) Turn in "Stolen Booty" "Samophlange" "The Escape" accept "Ziz Fizziks" and SKIP "Wenikee Boltbucket"
24) Turn in "Miner's Fortune"
25) Go west of ratchet and do "The Stagnant Oasis" and "Verog the Dervish" (at )
26) Run to XRs ()..
27) Turn in "Prowlers of the Barrens" "Harpy Lieutenants" and "The Stagnant Oasis" accept "Altered Beings" "Echeyakee" "Serena Bloodfeather" "Report to Kadrak" and "Egg Hunt"
28) Go west of XRs (), to turn in: "Centaur Bracers" and "Verog the Dervish" I SKIP "Hezrul Bloodmark"
29) Grind your way north and do: "Serena Bloodfeather" (at )
30) Go east (grind mobs along the way) and do "Echeyakee" (coords are at ) (See Video)
31) Hearth to XRs.
32) Turn in "Echeyakee" accept "The Angry Scytheclaws"
33) Turn in "Serena Bloodfeather" accept "Letter to Jin'Zil". Make sure that "Consumed by Hatred" is also accepted.

01) Go down south and do:
02) "Altered Beings" ()
03) "Raptor Horns" along with "Stolen Silver" (at ) (See Video)
04) "The Angry Scytheclaws" ()
05) "Tribes at War" along with "Consumed by Hatred" (at )
06) Grind your way to Camp Taurajo ()
07) Accept "Weapons of Choice"
08) Go to gnoll in the cage
09) Turn in "Tribes at War" accept "Blood Shards of Agamaggan" and "Betrayal from Within"
10) Turn in "Blood Shards of Agamaggan"
11) Turn in 10 bloodshards for "Spirit of the Wind" (repeatable quest) for fast run speed.
12) At this point, you should be about half way to level
13) Now comes the fun part: Wailing Caverns Instance! (at ). You will need a full group to do this. OPTIONAL: GRIND all the way to level 20! (which is what I do, but it's not recommended). I grind away at beasts and brisstlebacks just north of CT.
14) Keep an eye out for the mob named Lakota'mani (a big grey kodo around ), he drops Hoof of Lakota'mani which starts "Lakota'mani". Turn this in at CT when you get the chance.
15) Once you are at least 5 bars away from 20, run to XRs
16) Turn in "Stolen Silver" "Consumed by Hatred" "Altered Beings" and "The Angry Scytheclaws" accept all new quests. SKIP "Mura Runetotem". You should be lvl 20 now.
17) Fly to Orgrimmar, get new spells/abilities.
18) Grab "The Ashenvale Hunt" quest
19) Hearth back to XRs.
20) Fly to Ratchet
21) Turn in "Chen's Empty Keg" (if you did it, if not don't worry) accept the next part to it.
22) Turn in "Raptor Horns" accept "Deepmoss Spider Eggs"
23) Then go do: "The Guns of Northwatch" (at ) (See complete video on this quest along with the escort quest)
24) Once "The Guns of Northwatch" is done, do:
25) "Free From the Hold" (escort quest)
26) Turn in both quests at Ratchet, then..
27) Hearth to XRs. (if hearth stone is still on a cooldown, fly to XRs)
28) Run west into Stonetalon Mountains

Stonetalon Mountains
01) Run to Malaka'Jin (at )
02) Accept "Blood Feeders"
03) Turn in "Letter to Jin'Zil" ( in the cave) accept "Jin'Zil's Forest Magic"
04) Go accept "Arachnophobia" (wanted poster is at )
05) Go do: "Blood Feeders" along with "Deepmoss Spider Eggs" and "Arachnophobia" (around )
06) Turn in "Ziz Fizziks" (the goblin in the hut at Windshear Crag, ) accept "Super Reaper "
07) Do: "Goblin Invaders" and "Super Reaper " (the mobs are just north in Windshear Crag)
08) Turn in "Super Reaper " () accept "Further Instructions"
09) Run to Sun Rock Retreat at
10) Turn in "Arachnophobia" and "Kaya's Alive"
11) Get FP there.
12) Run up the little pathway and accept "Boulderslide Ravine" and "Trouble in the Deeps" (at )
13) Go do "Boulderslide Ravine" (at )
14) Turn in "Blood Feeders" ()
15) Turn in "Goblin Invaders" (at in the Barrens) accept "Shredding Machines" (I SKIP "The Elder Crone")
16) Hearth to XRs.
17) Run north to Ashenvale (stopping along the way to turn in "Report to Kadrak" (at ) but SKIP "The Warsong Reports"

01) N/A
02) Run to Splintertree Post (at )
03) Turn in "The Ashenvale Hunt". Then accept and turn in "The Ashenvale Hunt" again.
04) Get FP in Splintertree Post.
05) Run all the way to Zoram Strand (at ), grind mobs along the way.
06) N/A
07) Get FP there. (). Turn in "Trouble in the Deeps" .. i SKIP "The Essence of Aku'Mai"
08) Do the following quests:
09) Accept and do "Naga at the Zoram Strand" then turn it in.
10) Hearth back to XRs, if hearth stone is still on a cooldown, fly there.
11) Remember to buy ammo/arrows.

Southern Barrens
01) Fly to CT.
02) Turn in "Jorn Skyseer" accept "Ishamuhale" and "Melor Sends Word"
03) Make CT your home.
04) I give bloodshards to the gnoll in the cage to get increased agility/spirit.
05) Run south and keep an eye out for the mob named Owatanka (around ), he drops 'Owatanka's Tailspike' which starts "Owatanka"
06) "Egg Hunt" ()
07) "Chen's Empty Keg" (if you have it)
08) "Betrayal from Within" and "Weapons of Choice" ()
09) Accept "Gann's Reclamation" from Gann Stonespire. Then go do it (at ). Then turn it in, accept "Revenge of Gann"
10) Hearth back to Camp Taurajo, turn in "Weapons of Choice" and "Betrayal from Within" accept "Betrayal from Within" part2
11) Fly to XR.
12) Turn in "Betrayal from Within" part2 and "Egg Hunt"
13) Do "Ishamuhale" (at )
14) Turn in "Further Instructions" (at Ratchet ) accept "Further Instructions" part2
15) Turn in "Deepmoss Spider Eggs" and "Chen's Empty Keg"
16) Fly to Stonetalon Mountains

Stonetalon Mountains
01) Accept all quests at Sun Rock Retreat (which include: "Cenarius' Legacy" "Cycle of Rebirth" and "Harpies Threaten")
02) Make Sun Rock Retreat your home.
03) Turn in "Boulderslide Ravine" .. I SKIP "Earthen Arise" (accept "Elemental War" there though)
04) Do:
05) "Cycle of Rebirth" (pick up the seeds around )
06) "Cenarius' Legacy" (done at around )
07) "Jin'Zil's Forest Magic" (the mobs are around the path at , and the area at )
08) Go back to Sun Rock Retreat and turn in "Cycle of Rebirth" accept "New Life"
09) Turn in "Cenarius' Legacy" accept "Ordanus"
10) NOTE: I skip getting my level 24 spells/abilities (cause there's little that are useful at this level)
11) Go turn in "Further Instructions" part2 () accept "Gerenzo Wrenchwhistle"
12) Go do "Gerenzo Wrenchwhistle" (at ) (See Video) and "Shredding Machines" (kill XT:4 and XT:9)
13) Turn in "Gerenzo Wrenchwhistle". ()
14) Run down south and turn in "Jin'Zil's Forest Magic" ()
15) Turn in "Shredding Machines" (in the Barrens at )
16) Hearth back to Sun Rock Retreat.
17) Stock back up on food/water.
18) Go do "Harpies Threaten" along with "Elemental War" and "New Life" (all at the Charred Vale, )
19) Once they are all done, make sure you are at least 5 bars away from level 25, so you may have to grind a little.
20) Go turn them all in, and accept "Calling in the Reserves"
21) Then fly to CT

Southern Barrens
01) Turn in "Ishamuhale" accept "Enraged Thunder Lizards"
02) Make CT your home.
03) Accept "A New Ore Sample" (need to be lvl 25 to get this)
04) Go down and do:
05) "Enraged Thunder Lizards"
06) You should find the mob Washte Pawne, he drops 'Washte Pawne Feather' which starts "Washte Pawne"
07) "Revenge of Gann" (at ) Once done, Turn it in, accept the next part
08) Do "Revenge of Gann" Part 3 (at ), then turn it in.
09) Head south down the path to the Great Lift (at in the barrens) and turn in "Calling in the Reserves"
10) Accept "Message to Freewind Post"
11) Run to Freewind Post ( in Thousand Needles)

Thousand Needles
01) Turn in "Message to Freewind Post" accept "Pacify the Centaur"
02) Accept "A Different Approach" "Wanted - Arnak Grimtotem" "Alien Egg" and "Wind Rider"
03) Get FP there.
04) Go do (in the following order):
05) "Pacify the Centaur" (mobs are just north)
06) "Test of Faith" (the cave at )
07) "A New Ore Sample" (if you can't find the drop, just skip it for now)
08) "Alien Egg" (this egg has 4 possible spawn points, either at around: / / / , and there might be more, just check around those areas.)
09) If you're not level 26 (or two bars away from it), grind till you are.
10) Go up to Freewind Post ()..
11) Turn in "Pacify the Centaur" accept "Grimtotem Spying"
12) Turn in "Alien Egg" accept "Serpent Wild"
13) Hearth to Camp Taurajo.
14) Turn in "Enraged Thunder Lizards" and "Washte Pawne" accept "Cry of the Thunderhawk"
15) Turn in "A New Ore Sample"
16) Go do "Cry of the Thunderhawk" then turn it in I SKIP "Mahren Skyseer"
17) Fly to Thunder Bluff to get new spells/abilities.
18) Turn in "Melor Sends Word" ( on the Hunter Rise) accept "Steelsnap"
19) Accept "The sacred Flame" ()
20) Fly to Splintertree Post, Ashenvale

01) Make it your home.
02) Do the following order:
03) Accept all the quests, which include: "Stonetalon Standstill" "Satyr Horns" "Ashenvale Outrunners" (accept this at ). Make sure "The Ashenvale Hunt" is turned in at Senani Thunderheart (you can accept this quest right at the NPC itself). Note: I SKIP "Warsong Supplies" and "The Lost Pages"
04) Kill the first of the three mobs related to the Ashenvale hunt:
05) "Sharptalon's Claw" (Kill Sharptalon (patrols around ), then he drops the item that starts this quest) (hint: easy way to kill it (he's lvl 31 mob), is to bring his health to a 3rd left, then drag him into the guards at Splintertree Post, they will finish em).
06) Do: "Ashenvale Outrunners" (around ) (use track hidden, to find them better). Once the quest is completed, turn it in when you get the chance.
07) Go slightly west and do "Torek's Assault" (starts at )
08) Go do "Stonetalon Standstill" (the lake at ) *find and kill Tideress he drops an item which starts: "The Befouled Element"
09) Kill Ursangous, (around ) "Ursangous's Paw" (Ashenvale hunt)
10) Kill Shadumbra (around ) "Shadumbra's Head" (Ashenvale hunt)
11) "The sacred Flame" (first find a phial killing the dryads at , then fill it at the moonwell at )
12) Hearth to Splintertree Post to turn in "Stonetalon Standstill" "The Befouled Element" (accept "Je'neu of the Earthen Ring") "Torek's Assault" and all three of the 'Ashenvale Hunt' quests, then accept and complete "The Hunt Completed"
13) Fly to Zoram Strand, and turn in "Je'neu of the Earthen Ring"
14) Accept and do "Vorsha the Lasher" (See Video). Once done go back and turn it in.
15) Accept and do: "Between a Rock and a Thistlefur" () and "Troll Charm" (the cave is at ). NOTE: While you are in the cave, there is an escort quest (a white bear-formed druid in a cage) called "Freedom to Ruul", try to do this quest, you may have to fight mobs at once several times, if you fail then it can be skipped.
16) Once they are both completed, go turn in "Between a Rock and a Thistlefur" and "Troll Charm" (back at the Zoram Strand), then hearth back to Splintertree Post. Turn in "Freedom to Ruul" (if you did it)
17) If im not level 27 i'll grind till I am.
18) N/A
19) N/A
20) N/A
21) N/A
22) Accept "Destroy the Legion" (in Splintertree Post)
23) Go do "Ordanus" () (fight your way to him, just kill the guy, grab his head and jump out of there!)
24) Go do: "Satyr Horns" (done at the Night Run, ) (entrance to the area is around ).
25) Do: "Destroy the Legion" (at ) (you should find an item called Diabolical Plans, which starts "Diabolical Plans" while doing this quest)
26) Run back to Splintertree Post (don't hearth). Turn in "Satyr Horns" "Destroy the Legion" and "Diabolical Plans", I SKIP "Never Again!"
27) Fly to Stonetalon Mountains

Stonetalon Mountains
01) Turn in "Ordanus" I SKIP "The Den"
02) Make Sun Rock Retreat your home.
03) Accept and do "Bloodfury Bloodline", go kill Bloodfury Ripper (at ) (grinding mobs along the way) (See Video), then hearth back..
04) Turn "Bloodfury Bloodline" in.
05) Fly to Thunder Bluff.
06) Make Thunder Bluff your home.
07) Turn in "The sacred Flame" ( in TB) accept "The sacred Flame" part2
08) Fly to Thousand Needles

Thousand Needles
01) Turn in "The sacred Flame" accept "The sacred Flame" part3
02) I do the following order:
03) "The sacred Flame" (charge the brazier in the cave at ) (See Video)
04) Go to Whitereach Post (), accept "Hypercapacitor Gizmo", Turn in "Serpent Wild" accept "Sacred Fire"
05) Go do: "Sacred Fire" ()
06) "Wind Rider" ()
07) "Homeward Bound" (escort starts at ) (if the Elite gets in the way, skip it)
08) "Steelsnap" (Steelsnap patrols around ) (See Video)
09) "A Different Approach" (these mobs are around )
10) Hearth to Thunder Bluff.
11) Get new spells/abilities.
12) Turn in "Steelsnap" (on Hunter Rise) accept "Frostmaw"
13) Turn in "Sacred Fire" (on Elder Rise) accept "Arikara"
14) Fly back to 1K Needles.
15) Make Freewind Post your home.
16) Turn in "The sacred Flame" and "Wind Rider"
17) Go to the Darkcloud Pinnacle (the entrance ramp is at ) and do the following quests: "Grimtotem Spying" (the notes are up in the rises at , , and )
18) "Arikara" (done up at ) (See Video)
19) "Wanted - Arnak Grimtotem" (he is up at )
20) "Free at Last" (escort quest starts up at )
21) Go to Whitereach Post (), turn in "Arikara" "Homeward Bound" and "A Different Approach" accept "A Dip in the Moonwell"
22) Go do: "A Dip in the Moonwell" (the control console is at )
23) You should be level 29 by now, if not grind to level 29, I grind away at centuars around Camp E'Thok ()
24) Do "Hypercapacitor Gizmo" (Elite) (kill mobs around the cage, at , free him, use immolation trap/fear to kill it) (See Video)
25) Kill the Galak Messenger, he drops 'Assassination Note' which starts "Assassination Plot" Turn in for Easy XP. Also turn in "Hypercapacitor Gizmo" and "A Dip in the Moonwell" accept "Testing the Tonic"
26) Do: "Protect Kanati Greycloud"
27) If you are not at least 4 bars from level 30, grind until you are. Then hearth back to Freewind Post.
28) Turn in "Free at Last" "Wanted - Arnak Grimtotem" "Grimtotem Spying" and "Testing the Tonic"
29) NOTE: I skip "Test of Endurance"
30) Fly to Orgrimmar
31) Make Orgrimmar your home.
32) Get new spells/abilities.
33) NOTE: At level 30, Mounts become available for you to buy, but they cost a total of 42 gold. At this point in the game, I tend to only have no more than gold, in order to buy a mount you will either have to borrow the gold from a higher level player or just wait until you have the 42 gold to buy one (which for me, tends to be around level 43).
34) Go to Undercity (UC). You need to get on the zeppelin just right outside of Orgrimmar.
35) Run to Tarren Mill in Hillsbrad Foothills.. (You can just bypass the UC for now if you like and just follow the path south out of Tirisfal Glades and into Silverpine Forest)

Hillsbrad Foothills
01) Once at Tarren Mill (at ) accept "Regthar Deathgate" and "The Hammer May Fall"
02) Get flight path there.
03) Run east into Arathi Highlands

Please note: the video for this section is outdated with these new instructions.

Arathi Highlands
01) Run to Hammerfall (at )
02) Accept "Hammerfall"
03) Turn in "Hammerfall" accept "Raising Spirits"
04) Get FP there.
05) Do "Raising Spirits" (just to the left of Hammerfall all around ). Then turn it in accept "Raising Spirits" part2
06) Turn in "Raising Spirits" part2 accept "Raising Spirits" part3
07) Turn in "Raising Spirits" part3 skip "Guile of the Raptor" for now
08) Hearth to Orgrimmar.
09) Get on the Zeppelin to go to Grom'Gol.

Please note: the video for this section is outdated with these new instructions.

Stranglethorn Vale
01) Get the FP at Grom'Gol.
02) Go up north () and start doing the STV hunt quests:
03) "Welcome to the Jungle" (just accept this and turn in in right there)
04) "Tiger Mastery" (Young Stranglethorn Tigers) ()
05) "Panther Mastery" (Young Panthers) ()
06) "Panther Mastery" (Panthers) ()
07) "Tiger Mastery" (Stranglethorn Tigers) ()
08) "Raptor Mastery" (Stranglethorn Raptors) ()
09) Accept "Tiger Mastery" (Elder Stranglethorn Tigers) .. but don't do it now.
10) Accept "Raptor Mastery" (Lashtail Raptors) .. but don't do it now.
11) Skip the rest for now.
12) Hearth to Orgrimmar.
13) Fly to XRs.
14) Run west IN the XRs and accept "The Swarm Grows"
15) Run west from the XRs to the guy in the hut () and turn in "Regthar Deathgate" accept "The Kolkar of Desolace"
16) Run back to XRs.
17) Fly to 1K needles.
18) Go east into Shimmering Flats (at )

Thousand needles (Shimmering Flats)
01) Accept:
02) "Hemet Nesingwary"
03) "Wharfmaster Dizzywig"
04) Accept and do the following 5 quests together:
05) "A Bump in the Road"
06) "Hardened Shells"
07) "Load Lightening"
08) "Rocket Car Parts"
09) "Salt Flat Venom"
10) Turn them all in.
11) Accept:
12) "Goblin Sponsorship"
13) "Martek the Exiled"
14) "Encrusted Tail Fins"
15) You may or may not be level 32 right now, if not that's okay.
16) Go south into Tanaris to get FP in Gadgetzan at
17) Hearth to Orgrimmar.
18) Turn in "The Swarm Grows" (at ) accept "The Swarm Grows" part2
19) Accept "Alliance Relations" (get it from Craven Drok in the Cleft of Shadow, )
20) Go to Keldran in Orgrimmar () to accept "Alliance Relations" part2.
21) Stop at first aid guy to buy silk bandage training. NOTE: Make sure you save all your extra Cloths in either your bank or mailbox, you will need them later for Cloth Donation quests.
22) Fly to Stonetalon Mountains.
23) Run into Desolace

01) First thing to do here is start killing mobs at the Thunder Axe Fortress ()
02) Until this item drops: Flayed Demon Skin which starts: "The Corrupter"
03) Then go down the path and do:
04) "Kodo Roundup" (starts at ) (don't have to finish all of it now)
05) Go to Ghost Walker Post ()
06) Turn in "The Kolkar of Desolace" accept "Khan Dez'hepah"
07) Accept "Gelkis Alliance" (this is the one you should choose to do). Skip "Magram Alliance"
08) Turn in "Alliance Relations" accept "Alliance Relations" part2 accept "Befouled by Satyr"
09) Turn in "The Corrupter" accept "The Corrupter" part2
10) Turn in "Alliance Relations" part2 accept "The Burning of Spirits"
11) Do in the following order:
12) "Befouled by Satyr" () (Keep step #13 in mind)
13) "The Corrupter" Part2 (collect a Shadowstalker Scalp from a Hatefury shadowstalker)
14) "Khan Dez'hepah" ()
15) "Gelkis Alliance" ()
16) Go back to Ghost Walker Post (), and turn in "Khan Dez'hepah" .. accept "Centaur Bounty". Turn in "Befouled by Satyr". Turn in "The Corrupter" Part2 .. accept "The Corrupter" Part3.
17) Run to Shadowprey Village (stopping along the way to turn this in: "Gelkis Alliance" at ) accept "Stealing Supplies"
18) Accept all quests at Shadowprey Village (at ), which include: "Hunting in Stranglethorn" "Hand of Iruxos" "Clam Bait" and "Other Fish to Fry"
19) Make Shadowprey Village your home.
20) Then do:
21) This step is left blank, as of patch "Bloodbelly Fish" quest is now skipped.
22) This step is left blank
23) Travel up the water (collecting Soft-shelled Clam Meat for the quest "Clam Bait" along the way)
24) Then accept "Claim Rackmore's Treasure!" (the chest/wrecked boat along the shore, ) (the silver key is dropped by a drysnap, and the golden key is dropped by a Slitherblade)
25) Go accept "Sceptre of Light" (the argent dawn dude, at )
26) Go do following at Thunder Axe Fortress ():
27) "The Burning of Spirits"
28) "Sceptre of Light"
29) "Hand of Iruxos" (See Video)
30) Then grind your way back to the argent dawn dude ()
31) Turn "Sceptre of Light" in and get "Book of the Ancients" quest.
32) Then go do all this stuff in the water to the west:
33) "Other Fish to Fry"
34) "Clam Bait"
35) "Book of the Ancients" () (See Video)
36) "The Corrupter" Part3 (collect a Oracle Crystal from a Slitherblade Oracle)
37) "Claim Rackmore's Treasure!"
38) Then turn in "Claim Rackmore's Treasure!" at the little chest ()
39) Turn in "Book of the Ancients" ()
40) Go accept "Bone Collector" () (grinding mobs along the way)
41) Go to Ghost Walker Post (), accept and turn in "The Burning of Spirits" "The Corrupter" Part3 .. accept and then turn in "The Corrupter" Part4. Accept "Alliance Relations" Skip "The Corrupter" Part5.
43) Then go do:
44) "Bone Collector" (done at the kodo graveyard, )
45) Then "Centaur Bounty" and "Stealing Supplies" ()
46) Go turn in "Centaur Bounty" ()
47) Turn in "Bone Collector" ()
48) Hearth to Shadowprey Village.
49) N/A
50) Turn in all quests there, which are: "Hand of Iruxos" "Other Fish to Fry" and "Clam Bait"
51) You should be level 34 now for sure.
52) Turn in "Stealing Supplies" () i SKIP "Ongeku"
53) N/A
54) Fly to CT (In the Barrens). (the flight master is on the docks in Shadowprey Village)
55) Once at CT, run south-east into Dust Wallowmarsh ( in the Barrens).
56) Collect the 3 quest-objects at the Shady Rest Inn: (See Video)
57) "Suspicious Hoofprints" (just right outside in front of the inn)
58) "Lieutenant Paval Reethe" (laying on one of the planks on the ground)
59) "The Black Shield" (on top of the fireplace)
60) Now run to Brackenwall Village ()
61) Turn those 3 quests in ("Suspicious Hoofprints" "Lieutenant Paval Reethe" and "The Black Shield") accept and then turn in "The Black Shield" Part2. Skip "The Black Shield" Part3 for now.
62) Stop at the troll vendor, buy the 3 first aid books.
63) Fly to Ratchet to turn in "Goblin Sponsorship" & "Wharfmaster Dizzywig" accept "Goblin Sponsorship" Part2 and "Parts for Kravel"
64) Get on the boat to go to BB (Booty Bay) (while waiting for the boat, build up first aid)

Stranglethorn Vale
01) Turn in "Goblin Sponsorship" Part2 .. accept "Goblin Sponsorship" Part3. Make BB your home! Accept "Singing Blue Shards" "Bloodscalp Ears" "Hostile Takeover" and "Investigate the Camp". Turn in "Goblin Sponsorship" Part3 at Baron Revilgaz accept "Goblin Sponsorship" Part4.
02) N/A
03) Then do the following:
04) Fly to Grom'gol
05) Grab ALL quests in grom'gol: "The Defense of Grom'gol" "Mok'thardin's Enchantment" "Bloodscalp Insight" "Hunt for Yenniku" "Trollbane" "Bloody Bone Necklaces" "The Vile Reef"
06) Get new hunter spells/abilities.
07) N/A
08) N/A
09) IMPORTANT: Make sure you save any Green Hills of Stranglethorn pages you find and mail them to your alt for storage, you will need them for a later quest. You will need one of each of the following pages: 1, 4, 6, 8, 10, 11, 14, 16, 18, 20, 21, 24, 25, 26, and Once your alt collects all the pages, mail them back to your main. Now go complete these quests:
10) "Singing Blue Shards" ()
11) "Tiger Mastery" (Elder Stranglethorn Tigers) ()
12) "Bloodscalp Ears" along with "Bloodscalp Insight" and
13) "Hunt for Yenniku"
14) "Bloody Bone Necklaces" (you don't have to finish all of this now)
15) "Raptor Mastery" (Lashtail Raptors)
16) "The Defense of Grom'gol"
17) Once all those are done (besides "Bloody Bone Necklaces"), go to Grom'gol..
18) Turn in "Hunt for Yenniku" accept "Headhunting"
19) Turn in "The Defense of Grom'gol" accept "The Defense of Grom'gol" part2. Also turn in "Bloodscalp Insight" accept "An Unusual Patron"
20) Should be lvl 35 now, either way buy lvl 35 food/water/repair (so that you are prepared for when you do turn level 35), then go do in the following order:
21) "Headhunting" along with finishing up "Bloody Bone Necklaces" ()
22) "An Unusual Patron" (the altar is at )
23) "The Vile Reef" along with "Encrusted Tail Fins" () Use a breath potion if you can.
24) Then go to Nesingwary's Expedition () turn in ALL quests, accept all new ones (except "The Green Hills of Stranglethorn"). Then go do:
25) "Tiger Mastery" (Sin'Dall) (he is usually on top of the hill at ). Once that is done, go turn it in, then go do:
26) "Hostile Takeover" along with "Goblin Sponsorship" ()
27) "Panther Mastery" along with "Mok'thardin's Enchantment" (kill shadowmaw panthers) ()
28) "The Defense of Grom'gol" part2 (), once that's done
29) Head up north and turn in "Panther Mastery" accept "Panther Mastery" (Bhag'thera) but don't do it now.
30) Hearth to BB, turn in "Singing Blue Shards" "Hostile Takeover" "Bloodscalp Ears" "Investigate the Camp"
31) Turn in "Goblin Sponsorship" part4 accept "Goblin Sponsorship" part5.
32) Fly to Grom'gol, turn in all quests: "The Defense of Grom'gol" "An Unusual Patron" "Mok'thardin's Enchantment" "Headhunting" "Bloody Bone Necklaces" and "The Vile Reef"
33) Should be level 36 now, if not, grind to it. Then get new hunter spells/abilities.
34) Get on the zeppelin to go to the Undercity.
35) Once in the UC, turn in 60 Silk Cloth for "A Donation of Silk" quest (at ).
36) Accept "To Steal From Thieves" ()
37) Fly to Hammerfall

Arathi Highlands
01) Make Hammerfall your home.
02) Turn in "Trollbane" I SKIP "Sigil of Strom"
03) Accept "Foul Magics" and "Guile of the Raptor"
04) Go west of hammerfall and accept "The Princess Trapped" ()
05) Go do "The Princess Trapped" (mobs are east of hammerfall)
06) Go in the cave (look for the tree, shows you where the hidden path is)
07) Turn in "The Princess Trapped" (in the cave) accept "Stones of Binding"
08) Build up first aid, go do "Triage" (See Video) (Doctor Gregory Victor, first aid training in Hammerfall)
09) Then do:
10) "Stones of Binding" (first key, just west of hammerfall )
11) Do: "To Steal From Thieves" (at )
12) Go down south a little and get the next key for "Stones of Binding" ()
13) Go down and do:
14) "Guile of the Raptor" (killing Highland Fleshstalkers, around )
15) Go up and do "The Hammer May Fall" (at )
16) Go up and do "Foul Magics" (at )
17) Go west and get the last key for "Stones of Binding" ()
18) Go discover Stromguard, and turn in "Stones of Binding" (at the Circle of Inner Binding) ()
19) Note: i SKIP "Breaking the Keystone" (Elite)
20) Hearth to Hammerfall.
21) Turn in "Foul Magics" "Guile of the Raptor" and "The Hammer May Fall" SKIP "Call to Arms"
22) Complete the "Guile of the Raptor" quest chain by running back and forth
23) NOTE: i SKIP all stromguard quests (but I still recommend doing them if you can find groups)
24) Fly to Tarren Mill

Alterac Mountains
01) Once at TM, accept "Stone Tokens" "Prison Break In" and "Crown of Will"
02) "Frostmaw" quest (at in Alterac Mountains)
03) Go do: "Crown of Will" (at Ruins of Alterac, around )
04) Go do "Stone Tokens" along with "Prison Break In" in Alterac Mountains ()
05) Run back to Tarren Mill and turn in "Stone Tokens" and "Prison Break In" SKIP "Dalaran Patrols" and "Bracers of Binding"
06) Turn in "Crown of Will" SKIP "Crown of Will" Part2
07) Fly to the UC.
08) Once at UC, turn in "To Steal From Thieves"
09) N/A
10) Get on zeppelin to go to orgrimmar.
11) Once in Orgrimmar, turn in "Alliance Relations" at Keldran. (at )
12) Fly to XRs.
13) Make XRs your home.
14) Fly to Freewind Post (1k needles)

Please note: the video for this section is outdated with these new instructions.

Thousand Needles
01) N/A
02) Run towards the Shimmering Flats..
03) Turn in "The Swarm Grows" accept "The Swarm Grows" part2 ()
04) N/A
05) Stop at the goblins and turn in "Parts for Kravel" accept "Delivery to the Gnomes" turn in "Delivery to the Gnomes". Turn in "Goblin Sponsorship" part3 accept "The Eighteenth Pilot". Turn in "The Eighteenth Pilot" accept "Razzeric's Tweaking". Turn in "Encrusted Tail Fins"
06) Accept "The Rumormonger"
07) Do the following quests:
08) "The Swarm Grows" and "Parts of the Swarm" (quest starts from an item drop) ()
09) Go turn in "The Swarm Grows" ()
10) Hearth to XRs
11) N/A
12) Turn in "Parts of the Swarm" accept "Parts of the Swarm" part2
13) Fly to TB and turn in "Frostmaw" () accept "Deadmire"
14) Get new spells/abilities.
15) Fly to Dustwallow Marsh

Dustwallow Marsh
01) Make Brackenwall Village your home.
02) Accept "Theramore Spies" "Check Up on Tabetha" "The Black Shield" "Twilight of the Dawn Runner" and "The Hermit of Witch Hill"
03) While doing the following steps, focus on also doing "Theramore Spies"
04) Go slightly south of Brackenwall Village and accept "Hungry!" (the orge at )
05) Go to the Northpoint Tower at and do "Twilight of the Dawn Runner" (the Cargo is at the very top of the tower)
06) Stop at Jarl's cabin () and get "The Lost Report" quest (the dirt mound next to his cabin)
07) Turn in "The Hermit of Witch Hill" accept "Marsh Frog Legs" and "What's Haunting Witch Hill"
08) Do "Marsh Frog Legs" and "What's Haunting Witch Hill" (just north). Once they are both done, turn them in accept "Jarl Needs Eyes" and "The Witch's Bane"
09) Go do "Hungry!" (around ). Also focus on doing "The Witch's Bane"
10) Then finish up "The Witch's Bane" and turn it in (at ) accept "Cleansing Witch Hill"
11) Do "Cleansing Witch Hill" and then turn it in.
12) I do the escort quest: "Stinky's Escape" (starts at ) (grind mobs during this quest)
13) Then go do "Jarl Needs Eyes" along with "The Black Shield" (at )
14) After that finish up "Theramore Spies"
15) Then stop at Brackenwall Village and turn in "Twilight of the Dawn Runner" "The Lost Report" and "Theramore Spies" accept "The Theramore Docks". Turn in "The Black Shield" accept "The Black Shield" again and turn it in.
16) Turn in "Hungry!" ()
17) Run down south to Tabetha's Farm () and turn in "Check Up on Tabetha" accept "Help for Mudsprocket" "The Grimtotem Weapon" "The Reagent Thief"
18) Also accept "Direhorn Raiders" and "The Zeppelin Crash" (just right outside of the hut)
19) Grind your way to Beezil's Wreck () and turn in "The Zeppelin Crash" accept "Corrosion Prevention" and "Secure the Cargo!"
20) Do "Corrosion Prevention" along with "Secure the Cargo!" (done pretty much right where you are at). Once they are done, turn them in accept "Delivery for Drazzit"
21) Go up to and do "Direhorn Raiders"
22) While there make sure you kill Apothecary Cylla, she drops a Sealed Letter, which starts "Signs of Treachery"
23) Go finish up the following quests:
24) "Deadmire" (this croc roams around )
25) "The Reagent Thief"
26) "The Grimtotem Weapon"
27) Once they are done go to Tabetha's Farm () and turn in "Direhorn Raiders" "The Grimtotem Weapon" and "The Reagent Thief"
28) Go to Mudsprocket (at ).
29) Turn in "Delivery for Drazzit" and "Help for Mudsprocket"
30) Get the FP there and fly to Brackenwall Village, Dustwallow Marsh.
31) Stop back at Jarl's cabin (), go to the dirt mound once again to get "The Severed Head"
32) Turn in "Jarl Needs Eyes" accept "Jarl Needs a Blade"
33) Go kill Razorspine (at around ) for the quest "Jarl Needs a Blade"
34) Go back and turn in "Jarl Needs a Blade"
35) Go do "The Theramore Docks" the Captain's Documents are under the water at (). Do not go through the town, just go around the side of the town and into the water.
36) Then Hearth back to Brackenwall Village.
37) Turn in "Signs of Treachery" "The Theramore Docks" and "The Severed Head" accept "The Troll Witchdoctor"
38) Fly to Thunder Bluff.
39) Turn "Deadmire" in.
40) Fly to Ratchet, turn in "Stinky's Escape" while you're there.
41) Get on the boat to go to BB
Please note: the video for this section is outdated with these new instructions.

Stranglethorn Vale
01) Accept "The Captain's Chest" "The Bloodsail Buccaneers" and "Scaring Shaky"
02) Make BB your home, then go up the steps and turn in "The Rumormonger" accept "Dream Dust in the Swamp"
03) Fly to Grom'gol.
04) Accept "Mok'thardin's Enchantment"
05) Turn in "The Troll Witchdoctor" right click the cauldron accept "Marg Speaks"
06) Go do:
07) "Raptor Mastery" along with "Mok'thardin's Enchantment" () (Kill Jungle Stalkers)
08) Once that is done, go back to Grom'Gol and turn in "Mok'thardin's Enchantment" accept "Mok'thardin's Enchantment" part3.
09) Do "Panther Mastery" (Bhag'thera) (he has 3 different spawn points, either at , , or )
10) Turn in "Panther Mastery" (Bhag'thera) and "Raptor Mastery" (Jungle Stalkers) at Nesingwary's Expedition ()
11) Accept "Raptor Mastery" (Tethis) but don't do it now.
12) Hearth to BB.
13) Then go do:
14) "The Bloodsail Buccaneers" (just slightly north-west of BB at , there's a little note on a barrel, click on it, accept new quest). (See Video)
15) "Scaring Shaky" along with "Mok'thardin's Enchantment" part3 ()
16) Once that's done run back into BB.
17) Turn in "Scaring Shaky" accept "Return to MacKinley"
18) Turn in "The Bloodsail Buccaneers" accept "The Bloodsail Buccaneers"
19) Turn in "Return to MacKinley"
20) Then turn in "The Bloodsail Buccaneers" at Fleet Master Seahorn.
21) Fly to Grom'gol.
22) Turn in "Mok'thardin's Enchantment" part3 accept "Mok'thardin's Enchantment" part4
23) Make Grom'gol your home.
24) You should be level 40 for sure now.
25) I get new hunter spells/abilities at grom'gol, also make sure you get the lvl 40 arrows/bullets.
26) Then get on the zeppelin to go to the UC.

Badlands Map:
27) Fly to Hammerfall.
28) Run all the way to the Badlands

How to run to the Badlands from Arathi Highlands:

01) As you enter Badlands, run southwest to ()
02) Turn in "Martek the Exiled" (at ) accept "Indurium" and "Barbecued Buzzard Wings"
03) Go down south a little and do "Indurium" ()
04) Go back up and turn "Indurium" in accept "News for Fizzle"
05) Go north-west and accept "Study of the Elements: Rock" (at ). NOTE: If you have the Frost Oil item, accept and complete the quest "Coolant Heads Prevail"
06) Grind your way west to Kargath ()
07) Get FP at Kargath.
08) Do NOT make Kargath your home. (it should still be Grom'gol)
09) Accept: "Unclaimed Baggage" "Coyote Thieves" "Report to Helgrum" "Broken Alliances" and "Badlands Reagent Run"
10) Then go do:
11) "Barbecued Buzzard Wings"
12) "Coyote Thieves"
13) "Broken Alliances" (See Video) (i skip the next part to this quest)
14) "Badlands Reagent Run"
15) "Unclaimed Baggage" (this is done at Angor Fortress, ) (the Pack is in an orange barrel on the left entrance of the fortress, and the Rapier is on the weapon rack going through the right entrance of the fortress)
16) "Study of the Elements: Rock" (lesser rock elementals), turn in, then do
17) "Study of the Elements: Rock" (rock elementals), turn in, then do
18) SKIP "Study of the Elements: Rock" (greater rock elementals)
19) Make sure all Badlands quests (besides "Report to Helgrum") are done and turned in.
20) You should be about level 41 right now, if not, that's okay.

Bottom image:
21) Hearth to Grom'gol.
22) Go turn in all the The Green Hills of Stranglethorn Chapters/Quests at Nesingwary's Expedition () if you have all the pages for it, if not you have another chance to turn this in again later. You can also look in the AH for your missing pages.
23) Run all the way to Swamp of Sorrows, stopping along the way to accept this quest: "Nothing But the Truth" (in Duskwood at )
24) Turn in "Nothing But the Truth" (the guy right next to him)
25) I SKIP "Nothing But the Truth" part2
26) Run into Swamp of Sorrows

Swamp of Sorrows
01) Start off doing: "Dream Dust in the Swamp" () Just clear the whelps in this area once, you will finish this quest up later at the Scalebane dragons far east.
02) Find and kill Cudgel, he drops Noboru's Cudgel, which starts "Noboru the Cudgel"
03) Go turn in "Noboru the Cudgel" () accept "Draenethyst Crystals"
04) Go to Stonard ()
05) Make Stonard your home.
06) Accept: "Lack of Surplus" and "Little Morsels". I SKIP "Fresh Meat"
07) N/A
08) Get FP.
09) Turn in "Report to Helgrum" accept "Pool of Tears"
10) N/A
11) N/A
12) N/A
13) N/A
14) Go do the following quests:
15) "Pool of Tears" (the artifacts are in the water around temple of atal'hakkar)
16) "Lack of Surplus" then turn it in (at ) SKIP "Lack of Surplus" part2
17) "Dream Dust in the Swamp" (killing the Scalebane dragons)
18) "Draenethyst Crystals" along with "Little Morsels" ()
19) Go turn in "Draenethyst Crystals" ()
20) Hearth to Stonard.
21) Turn in "Little Morsels" and "Pool of Tears" accept "The Atal'ai Exile"
22) Should be about lvl 42 now, if not that's okay. Get new hunter spells/abilities.
23) Fly to Booty Bay

Stranglethorn Vale
01) Turn in "Dream Dust in the Swamp" accept "Tran'Rek" and "Rumors for Kravel"
02) Accept all of the following quests in BB: "The Bloodsail Buccaneers" "Up to Snuff" "Venture Company Mining" "Zanzil's Secret" "Akiris by the Bundle" "Voodoo Dues" "Stoley's Debt" "Stranglethorn Fever" and "Keep An Eye Out"
03) Make BB your home.
04) Go do in the following order:
05) "The Bloodsail Buccaneers" along with "Up to Snuff" and "Keep An Eye Out" (these are done at the shore around , and some more mobs can be found at ). Also do "Stranglethorn Fever" (for "Stranglethorn Fever" you will need one gorilla fang, and the witch doctor is in the cave at )
06) "Mok'thardin's Enchantment" part4 along with "Akiris by the Bundle" ()
07) Go do "Raptor Mastery" (Tethis) ()
08) "Zanzil's Secret" along with "Voodoo Dues" ( and )
09) "Venture Company Mining" ()
10) Go up (at ) and turn in "Raptor Mastery" (Tethis) accept "Big Game Hunter" (Elite)
11) Go to Grom'gol.
12) Turn in "Mok'thardin's Enchantment"
13) Go do "Big Game Hunter" (Elite) (he is at ) I am always able to solo him, but you could try partying up with someone, if you can't do it, skip it.
14) Then run all the way up and turn in "Big Game Hunter". Also if you haven't yet, turn in all the The Green Hills of Stranglethorn Chapters/Quests You can also look in the AH for your missing pages, or you can simply skip the quest.
15) Hearth to BB.
16) Turn in ALL quests: "Venture Company Mining" "Zanzil's Secret" "Stranglethorn Fever" "Up to Snuff" "The Bloodsail Buccaneers" "Akiris by the Bundle" "Voodoo Dues" and "Keep An Eye Out"
17) Get on the boat to go to Ratchet..
18) Fly to Dustwallow Marsh

Dustwallow Marsh
01) Accept "Identifying the Brood" "Army of the Black Dragon" and "Overlord Mok'Morokk's Concern"
02) Go down to () and accept "Questioning Reethe" then do it.
03) Go back to Brakenwall Village and turn in "Questioning Reethe"
04) Fly to Mudsprocket (Dustwallow Marsh).
05) Accept "Bloodfen Feathers" "WANTED: Goreclaw the Ravenous" "Catch a Dragon by the Tail"
06) Go do "Bloodfen Feathers" along with "WANTED: Goreclaw the Ravenous" (at )
07) Once they are done go back to Mudsprocket and turn them in, accept "Banner of the Stonemaul" and "The Essence of Enmity"
08) Go do the following steps (9 - 16) in any order:
09) "Catch a Dragon by the Tail"
10) "Identifying the Brood"
11) "Razzeric's Tweaking" (there is a box at )
12) "Marg Speaks" kill the mobs at around ()
13) "Overlord Mok'Morokk's Concern" (Snuff=, Grog=, Strongbox=in the cave at [the entrance to the cave is at ])
14) "The Essence of Enmity"
15) "Banner of the Stonemaul" (this banner is inside the cave at )
16) "Army of the Black Dragon"
17) Once all that is done, go back to Mudsprocket and turn in "Catch a Dragon by the Tail" "Banner of the Stonemaul" and "The Essence of Enmity" accept "Spirits of Stonemaul Hold"
18) Go do "Spirits of Stonemaul Hold". Once it is done, go back and turn it in accept "Challenge to the Black Flight"
19) Go do "Challenge to the Black Flight" (at ). Once it's done go back and turn it in.
20) Fly to Brackenwall Village (Dustwallow Marsh).
21) Turn in "Questioning Reethe" "Army of the Black Dragon" "Overlord Mok'Morokk's Concern" and "Identifying the Brood" accept "The Brood of Onyxia"
22) Run back and forth until "The Brood of Onyxia" is done, but don't actually do the final quest yet (this will be done later at level 48, so you can abandon it for now).
23) Turn in "Marg Speaks" accept "Report to Zor"
24) Fly to Tanaris

Please note: the video for this section is outdated with these new instructions.

01) Go into Gadgetzan
02) Accept: "WANTED: Caliph Scorpidsting" and "WANTED: Andre Firebeard" (Wanted Poster)
03) Turn in "Tran'Rek"
04) Accept: "Gadgetzan Water Survey" "Wastewander Justice" and "Water Pouch Bounty"
05) Make Gadgetzan your home.
06) Go to the Shimmering Flats (in Thousand Needles at ) and turn in "Rumors for Kravel" "News for Fizzle" and "Razzeric's Tweaking" accept "Safety First"
07) Accept "Keeping Pace"
08) Turn "Keeping Pace" in at Zamek, then go pick up Rizzle's Plans at ) accept "Rizzle's Schematics"
09) Accept "Back to Booty Bay" (at Kravel Koalbeard)
10) Go turn in "Rizzle's Schematics" at Pozzik.
11) Hearth back to Gadgetzan.
12) Turn in "Safety First" i SKIP the next part to this quest.
13) Grind your way east to Steamwheedle Port. ()
14) Accept: "Pirate Hats Ahoy!" "Screecher Spirits" and "Southsea Shakedown"
15) Turn in "Stoley's Debt" accept "Stoley's Shipment"
16) Go complete these quests:
17) "Wastewander Justice" along with "Water Pouch Bounty" (at
18) Go do all of the following (steps 19 - 23) at Lost Rigger Cove ():
19) "Southsea Shakedown"
20) "Pirate Hats Ahoy!"
21) "Stoley's Shipment"
22) "Ship Schedules" (find this in one of the Pirate's footlocker at Lost Rigger Cove. If the item cannot be found, just skip it)
23) "WANTED: Andre Firebeard" (See Video)
24) Once they're all done, hearth to Gadgetzan.
25) Turn in "Water Pouch Bounty" "Wastewander Justice" accept "More Wastewander Justice"
26) Go do "Gadgetzan Water Survey" (grinding mobs along the way, coords are at ), then go back and turn it in.
27) Go to Steamwheedle Port.
28) Turn in ALL quests there accept "Deliver to MacKinley"
29) Go do: "More Wastewander Justice" along with "WANTED: Caliph Scorpidsting" ()
30) Hearth to Gadgetzan. Make sure you save (put in your bank) all the Wastewander Water Pouches you have, because you will need them for a later quest.
31) Turn in "More Wastewander Justice" and "WANTED: Caliph Scorpidsting"
32) Fly to Freewind Post.
33) Run west into Feralas

01) Run into Camp Mojache. ()
02) Accept ALL quests there: "A New Cloak's Sheen" "The Ogres of Feralas" "Gordunni Cobalt" "War on the Woodpaw" "The Mark of Quality" "A Strange Request"
03) Get FP.
04) Make Camp Mojache your home.
05) Go do in the following order:
06) "War on the Woodpaw" go just north of Camp Mojache to do this. ()
07) "The Ogres of Feralas" along with "Gordunni Cobalt" ()
08) Make sure you click on one of the scrolls laying on the ground which starts: "The Gordunni Scroll"
09) Go do: "A New Cloak's Sheen" ()
10) Go back to Camp Mojache, turn in ALL those quests, accept all new quests.
11) Go do "Alpha Strike" (at ) then turn it in. accept "Woodpaw Investigation"
12) Go do "Woodpaw Investigation" (at ) complete it accept "The Battle Plans"
13) Go do "A Grim Discovery" ()
14) Hearth back to Camp Mojache, turn in "The Battle Plans" and "A Grim Discovery", accept ALL new quests.
15) PLEASE NOTE: If the 'OOX/FE Distress Beacon' item drops, accept the quest "Find OOX/FE!". Turn in "Find OOX/FE!" (at ). Then go do:
16) "Stinglasher" along with "Zukk'ash Infestation" ()
17) "Screecher Spirits" ()
18) "The Ogres of Feralas" part2 ()
NOTE: While in this area, make sure you pick up a Hippogryph Egg down south-west (around ), this will be turned in at Tanaris for a later quest.
19) "Dark Ceremony" ()
20) "The Mark of Quality" ()
21) Run back to Camp Mojache, then go turn those quests in, accept all new quests just from those quest givers. Also accept "The Sunken Temple"
22) Do the following:
23) I then Fly to Orgrimmar

Orgrimmar Map:
24) Once there I make it my new home. Then I make sure I get Silk cloth and Mageweave out from either my bank or mailbox. For those of you who can't add, that's 6 stacks of 20 for both Silk and Mageweave.
25) Then go turn in: "Zukk'ash Report" ()
26) Go complete "A Donation of Silk" and "A Donation of Mageweave" (at )
27) Accept "Ripple Recovery" (from Dran Droffers) ()
28) Then turn in "Ripple Recovery" (the guy right next to Dran) accept "Ripple Recovery" again.
29) Turn in "Parts of the Swarm" and "A Grim Discovery" at Belgrom Rockmaul accept "Betrayed" (). Also get new spells/abilities while you are in Orgrimmar.
30) Go turn in "A Strange Request" SKIP "Retrun to Witch Doctor Uzer'i" (cleft of shadow, )
31) Go turn in "Report to Zor" accept/complete "Service to the Horde" (valley of wisdom, )
32) Go turn in "The Gordunni Orb" (valley of spirits, )
33) Turn in "A Donation of Silk" and "A Donation of Mageweave" (for the troll faction, at )
34) Fly to Splintertree Post (Ashenvale)
35) Go east into Azshara

01) Go accept "Spiritual Unrest" and "A Land Filled with Hatred" (at )
02) Go do them (at and ), and turn them in.
03) Go to Valormok (at )
04) Turn in "Betrayed" (skip the next part to this quest for now)
05) Get FP there and hearth to Orgrimmar, if hearthstone is still on a cooldown, just fly to Orgrimmar.
06) Head to Under City.
07) Go to (apothecarium quarter) and accept: "Seeping Corruption" and "Errand for Apothecary Zinge"
08) Go turn in "Errand for Apothecary Zinge" (out in the other room)
09) Go return back, and turn in "Errand for Apothecary Zinge" again accept "Into the Field"
10) You can put the 'Field Testing Kit' and the 'Box of Empty Vials' in the Bank for now.
11) Get on the zeppelin to go to Grom'gol

PLEASE READ: As of the patch (with all the faster leveling changes) by the time you get to this section you should already be level Because of this when following my guide, you should skip this entire section and go right into Stranglethorn Vale section below. I will leave this section for reference purposes only. However if you are in your early 46s you can consider doing this section. As a personal comment, I never really enjoyed doing Hinterlands anyways :)

Here are the prerequisites to this section:
-Accept: "Lines of Communication" in the UC (magic quarter)
-Accept: "Grim Message" at Grom'gol (in STV)

01) Go turn in "Ripple Recovery" (at ) accept "A Sticky Situation"
02) Ride all the way to Revantusk Village (at )
03) Accept: "Vilebranch Hooligans" "Cannibalistic Cousins" "Message to the Wildhammer" "Stalking the Stalkers" "Hunt the Savages" and "Avenging the Fallen".
04) Before you go out and start questing make sure you stock up heavily on food/water/supplies cause you won't be back to town for while.
05) Then go do the following:
06) "Vilebranch Hooligans"
07) "Cannibalistic Cousins"
08) "A Sticky Situation" () turn this in when you get the chance accept "Ripple Delivery"
09) "Stalking the Stalkers"
10) "Hunt the Savages"
11) "Testing the Vessel"
12) "Avenging the Fallen"
13) "Lines of Communication"
14) "Message to the Wildhammer"
15) "Rin'ji is Trapped!" (the escort quest, starts at )
16) "Grim Message" while doing this quest accept "Venom Bottles" (one of those little bottles on the table, )
17) Yeah the good 'ol hinterlands grind.. have fun LOL.
18) If the OOX/HL Distress Beacon item drops, accept the quest "Find OOX/HL!"
19) Turn in "Find OOX/HL!" (at ) (Don't do the escort yet)
20) Turn in "Rin'ji is Trapped!" (at ) accept "Rin'ji's Secret"
21) Go to Revantusk Village.
22) Turn in ALL quests.
23) Get FP and fly to Hammerfall (Arathi Highlands).
24) I then get all my magewaeve out from my mailbox.
25) Go to Doctor Gregory Victor to build up first aid
26) I'm usually able to get at least first aid for the Runecloth Bandage. However, try to save the rest of the mageweave cloth for the Cloth Donation quest turn ins (in all the major cities).
27) Fly back to TM.
28) Turn in "Venom Bottles" accept "Undamaged Venom Sac"
29) Ride back into Hinterlands (don't fly)
30) Go do "Undamaged Venom Sac" and "The Atal'ai Exile" () (See Video on where to find this dude at) accept "Return to Fel'Zerul"
31) Hearth to TM.
32) Turn in "Undamaged Venom Sac" I SKIP "Consult Master Gadrin"
33) Fly to the UC.
34) Go to magic quarter and turn in "A Donation of Mageweave" (you need 60 mageweave cloth for this quest)
35) Turn in: "Lines of Communication" and "Rin'ji's Secret" ..then complete "Oran's Gratitude"
36) Get on the zeppelin to go to Grom'gol

Stranglethorn Vale
01) Once in Grom'gol, turn in "Grim Message" (if you did the Hinterlands section).
02) Fly to BB.
03) Accept "The Bloodsail Buccaneers" part5 and "Whiskey Slim's Lost Grog"
04) Make BB your home.
05) Turn in "Back to Booty Bay" and "Deliver to MacKinley"
06) Make sure that "The Captain's Chest" is accepted, then go do it (at ). If your class has troubles, either find a group to help, or you can simply skip it.
07) Find a small bottle laying around the shore east of BB, until this item: Carefully Folded Note shows up which starts "Message in a Bottle"
08) Go turn "Message in a Bottle" in (at ) accept and do "Message in a Bottle" Part2. Once done turn it in.
09) Go do "The Bloodsail Buccaneers" part5 (kill the three pirates in the three ships) while doing it, find "Cortello's Riddle" (it's usually a little scroll downstairs in the middle ship)
10) Hearth back to BB, if hearth stone still is on a cooldown, die on purpose.
11) Turn in "The Captain's Chest" and "The Bloodsail Buccaneers" part5
12) Fly to Kargath (Badlands)..
13) I get a stack of Silk Cloth out of the mailbox for the quest "Caught", then
14) Go into Searing Gorge

Searing Gorge
01) First thing to do here is go south-east and do "Caught!" (guy in the outhouse, ), then turn it in. accept "Ledger from Tanaris" click on outhouse to get the Goodsteel Ledger
02) Go start killing Glassweb Spiders for the "Ledger from Tanaris" quest.
03) Go up north-west, Talk to Kalaran Windblade (at ) on way to Thorium Point (). Do first his listen to me quest "Divine Retribution". In order to get "The Flawless Flame" Once at Thorium Point collect ALL quests there and get the FP there too.
04) Then do the following (steps 5 - 13 in any order):
05) "Fiery Menace!"
06) "Curse These Fat Fingers"
07) "STOLEN: Smithing Tuyere and Lookout's Spyglass"
08) "The Flawless Flame" turn in, then get and do "Forging the Shaft"
09) "JOB OPPORTUNITY: Culling the Competition"
10) "WANTED: Overseer Maltorius" (the plans for "What the Flux?" quest is right behind Overseer Maltorius)
11) "What the Flux?"
12) "Incendosaurs? Whateverosaur is More Like It"
13) "The Key to Freedom" starts from an item drop Grimsite Outhouse Key, turn in at the outhouse (south-east, )
14) Turn in "Forging the Shaft" accept "The Flame's Casing"
15) Do "The Flame's Casing" (around ). Just keep killing the mobs there until the item drops.
16) Turn in "The Flame's Casing" accept and do "The Torch of Retribution", then turn it in accept and do "The Torch of Retribution" Part2 (just pick up the torch on the ground.
17) Accept "Squire Maltrake", then turn it in accept "Set Them Ablaze!"
18) Do "Set Them Ablaze!" (north=, south=, east=, west=). Once that is done, go back and turn it in.
19) Click on the little chest on the ground (at ) and accept "Trinkets", then click on the chest again to turn it in.
20) Make sure you keep the Black Dragonflight Molt in your inventory as you will need it for a later quest.
21) Once all that's done, turn all Searing Gorge quests in. make sure you have all 20 solid crystal leg shafts.
22) Head south into Burning Steppes (You have to go through Black Rock Mountains)..
23) I discover some areas, then get FP there (at ), and fly directly to Stonard (swamp of sorrows)

Swamp of Sorrows
01) Do NOT make Stonard your home. (it should still be Booty Bay)
02) Go to the Fallen Hero of the Horde () keep talking to him till you get this quest: "The Disgraced One"
03) Go do "Cortello's Riddle" ( under the bridge)
04) Accept "Cortello's Riddle" part2
05) Go back to Stonard.
06) Go turn in "The Disgraced One" (and "Return to Fel'Zerul" if you did Hinterlands) accept "The Missing Orders"
07) Get new hunter spells/abilities
08) Go turn in "The Missing Orders" (in the inn) accept "The Swamp Talker"
09) Go do "The Swamp Talker" (in the cave at )
10) Head north east and..
11) Go kill the mob Jarquia (at around or ), he drops Goodsteel's Balanced Flameberge for the quest "Ledger from Tanaris"
12) Then die on purpose, so you end up at Stonard.
13) Go to the Fallen Hero of the Horde () and turn in "The Swamp Talker"
14) Accept and do "A Tale of Sorrow" (Just talk to the guy)
15) Hearth to Booty Bay.

Dustwallow Map:
16) Get on the boat to go to Ratchet.
17) Fly to Brackenwall Village (Dustwallow Marsh). Once there accept "The Brood of Onyxia"
18) Head south and get the Overdue Package for the quest "Ledger from Tanaris" (at )
19) Go down a bit and do "The Brood of Onyxia" (the eggs can be found at and )
20) Head west to Bloodfen Burrow cave (), and do "Cortello's Riddle" accept the next part to it.
21) Go to Mudsprocket and fly to Brackenwall Village.
22) Turn in "The Brood of Onyxia" accept "Challenge Overlord Mok'Morokk"
23) Do "Challenge Overlord Mok'Morokk" Then turn it in.
24) Fly to Tanaris..

PLEASE READ: As of the patch (with all the faster leveling changes) by the time you get to this section you should already be level Because of this when following my guide, you should skip this entire section and go right into Tanaris. I will leave this section for reference purposes only. However if you are in your early 48s you can consider doing this section. Hunters may also consider going here to get Claw Rank7.

01) Accept: "Improved Quality" "Vengeance on the Northspring" and "Dark Heart" SKIP "The Strength of Corruption"
02) Turn in "Retrun to Witch Doctor Uzer'i" SKIP the follow up quests.
03) Make Camp Mojache your home.
04) N/A
05) N/A
06) N/A
07) Go do the chicken escort quest (starts at ).
08) Go accept "Zapped Giants" (at )
09) N/A
10) Do the following quests:
11) "Improved Quality" () (while doing this quest you should find an item which starts "Perfect Yeti Hide")
12) "Vengeance on the Northspring" ()
13) "Dark Heart" (See Video) ()
14) "Zapped Giants" ()
15) Once those quests are completed and "Zapped Giants" is turned in
16) ..Hearth to Camp Mojache.
17) N/A
18) Turn in "Improved Quality" "Perfect Yeti Hide" "Vengeance on the Northspring" and "Dark Heart"
19) Fly to Tanaris

01) Go to the Egg-O-Matic machine in Gadgetzan, and turn in the Hippogryph Egg for "The Super Egg-O-Matic" quest.
02) Make Gadgetzan your home.
03) Turn in "Ledger from Tanaris" and "Into the Field" accept and complete "Slake That Thirst" SKIP "Tanaris Field Sampling" Accept: "The Thirsty Goblin" "Noxious Lair Investigation" "Super Sticky" "Thistleshrub Valley" and "The Dunemaul Compound"
04) Go turn in "The Sunken Temple" (at ) accept "The Stone Circle" and "Gahz'ridian"
05) Go do in the following order:
06) "The Dunemaul Compound" along with "Gahz'ridian" (done at and , Gor'marok is in the cave at )
07) "Noxious Lair Investigation" ()
08) "Thistleshrub Valley" along with "The Thirsty Goblin" ()
09) "Tooga's Quest" (escort turtle quest starts in the Thistleshrub Valley, lead Tooga to Torta at ).
10) Turn in "Tooga's Quest" along with "Screecher Spirits"
11) Run to Gadgetzan.
12) Turn in "The Thirsty Goblin" accept "In Good Taste" turn it in accept "Sprinkle's Secret Ingredient"
13) Turn in "Thistleshrub Valley" "The Dunemaul Compound" and "Noxious Lair Investigation"
14) Accept "The Scrimshank Redemption"
15) Go do:
16) Turn in "Gahz'ridian" (at ).
17) "The Scrimshank Redemption" (in the cave at ) The secret for finding the item for this quest is keep making right turns in the cave and it will lead you to it. (See Video)
18) If the "OOX/TN Distress Beacon" item drops, accept the quest "Find OOX/TN!"
19) Turn in "Find OOX/TN!" (at )
20) Then do the Chicken escort "Rescue OOX/TN!"
21) Once all those quests are finished..
22) Hearth to Gadgetzan.
23) Turn in "The Scrimshank Redemption" accept "Insect Part Analysis"
24) Turn in "Insect Part Analysis" accept "Insect Part Analysis" again.
25) Turn in "Insect Part Analysis" accept "Rise of the Silithid"
26) Fly to Orgrimmar..
27) Make Orgrimmar your home.
28) Get the Box of Empty Vials out of your Bank.
29) Fly to Azshara

01) Accept: "Stealing Knowledge"
02) Go do:
03) "Stealing Knowledge" (Done at the Ruins of Eldarath, )
04) "Seeping Corruption" (Tide Pools are at: 1=, 2=, 3=, 4=)
05) Once their done, turn in "Stealing Knowledge" ..accept ALL 4 delivery quests.
06) Turn in "Delivery to Archmage Xylem" (there is a teleporter at , See Video) accept "Xylem's Payment to Jediga"
07) Then fly to Thunder Bluff..
08) Turn in "Delivery to Magatha" (on Elder Rise) accept "Magatha's Payment to Jediga"
09) Hearth to Orgrimmar.
10) Go turn in "Rise of the Silithid" accept "March of the Silithid" (at )
11) Turn in "Delivery to Jes'rimon" (at ) accept "Jes'rimon's Payment to Jediga" and "Bone-Bladed Weapons"
12) Then turn in "Ripple Delivery" (at ) (If you did the Hinterlands section)
13) I go get new hunter spells/abilities accept "The Hunter's Charm" (if you're a Hunter).
14) Go to The Undercity, head to the Apothecarium Quarter
15) Turn in "Delivery to Andron Gant" accept "Andron's Payment to Jediga"
16) Tturn in "Seeping Corruption" and accept "Vivian Lagrave" while you are there.
17) Accept "Seeping Corruption" then turn it in (at the tauren right next to him)
18) Then complete "Seeping Corruption" for the final time.
19) Accept "A Sample of Slime" and " and a Batch of Ooze"
20) Fly to Tarren Mill (Hillsbrad)
21) Go into Hinterlands (the entrance is at in Hillsbrad)

01) As you enter Hinterlands go to and turn in "Ripple Recovery" SKIP "A Sticky Situation"
02) Next go down south to and turn in "The Atal'ai Exile" () (See Video on where to find this dude at) SKIP "Return to Fel'Zerul"
03) Go do "Sprinkle's Secret Ingredient" (the lake at )
04) Go to Raventusk Village (at )
05) Accept: "Snapjaws, Mon!" "Gammerita, Mon!" and "Lard Lost His Lunch"
06) N/A
07) N/A
08) Go do in the following order:
09) "Snapjaws, Mon!" along with "Gammerita, Mon!" and "Whiskey Slim's Lost Grog"
10) "Cortello's Riddle" (at , little chest in the water, 14 slot bag along with XP)
11) "Lard Lost His Lunch" (at )
12) Then go turn in "Snapjaws, Mon!" "Gammerita, Mon!" and "Lard Lost His Lunch"
13) Get FP there and fly to Hammerfall (Arathi Highlands)
14) Build up first aid at Doctor Gregory Victor.
15) Hearth to Orgrimmar.
16) Fly to Azshara.
17) Turn in all 4 delivery quests.
18) If you're not level 51, grind till you are.
19) Fly to Ratchet.
20) Pick up the "Stone Circle" at Liv Rizzlefix shop also accept "Volcanic Activity" while you're there.
21) Fly to Thunder Bluff.
22) Make Thunder Bluff your home.
23) NOTE: ONLY do the following if you are using a class that buys mana to drink and that you have at least 15 gold: Go to the AV battlemaster (at in TB) and enter AV (Alterac Valley) (choose "First Available"). Once in AV go to Grunnda Wolfheart <Frostwolf Supply Officer> (at ) and buy as many Alterac Manna Biscuits as you can (buy as many so you only have like gold left). Then to leave AV, simply type: /afk. These Biscuits will help replenish mana and health much faster, thus making leveling a lot faster.
24) Fly to Tanaris.
25) Turn in "Sprinkle's Secret Ingredient" accept "Delivery for Marin"
26) Turn in "March of the Silithid" accept "Bungle in the Jungle"
27) Turn in "Delivery for Marin" accept "Noggenfogger Elixir" then turn it in.
28) If you have a mithril casing get that out of your mailbox.
29) Go turn in "The Stone Circle" (at in Tanaris)
30) Then go into Un'Goro Crater

Please note: the video for this section is outdated with these new instructions.

Blasted Lands
PLEASE READ: As of the patch (with all the faster leveling changes) by the time you get to this section you should already be level Because of this when following my guide, you should skip this entire section and go right into Un'Goro Crater. I will leave this section for reference purposes only. However if you are in your early 50s you can consider doing this section.

01) I then find all the items to complete these 5 quests:
02) "A Boar's Vitality"
03) "Snickerfang Jowls"
04) "The Basilisk's Bite"
05) "The Decisive Striker"
06) "Vulture's Vigor"
07) You need to find these many items to complete those quests:
08) Vulture Gizzards =14
09) Basilisk Brain =11
10) Blasted Boar Lungs =6
11) Scorpok Pincers =6
12) Snickerfang Jowls =5
13) While I'm in Blasted Lands, I discover most of all the areas for XP.
14) If an Imperfect Draenethyst Fragment drops turn in for this quest: "Everything Counts In Large Amounts"
15) NOTE: I have NEVER found a Flawless Draenethyst Sphere for the quest "To Serve Kum'isha" ..good luck on that.
16) Turn in all quests.
17) I turn in "The Decisive Striker" in ASAP for Ground Scorpok Assay (+25 to agility), so I can use the extra +25 agility boost while in the Blasted Lands.

Un'Goro Crater
01) Go accept: "The Apes of Un'Goro" and "The Fare of Lar'korwi" (at )
02) Go do "The Fare of Lar'korwi" (at )
03) Then go start doing: "Super Sticky" (up north in the middle) until this item drops A Mangled Journal
04) Go into Marshal's Refuge (), accept ALL quests there: "Chasing A-Me 01" "Shizzle's Flyer" "Lost!" "Beware of Pterrordax" "Roll the Bones" "Alien Ecology" "Expedition Salvation" "Larion and Muigin"
05) Turn in "Williden's Journal"
06) Get FP there, then go do the Ungoro Grind :)
07) NOTES: don't worry about the ungoro dirt mounds, you'll find enough soil from mob drops. Also I don't worry about the Bloodpetal Sprouts, as they are not turned in for any XP.
08) While questing, find 7 crystals of each color (red, blue, green, and yellow for the "Crystals of Power" quest)
09) "Super Sticky"
10) "The Apes of Un'Goro" along with "Chasing A-Me 01" (if you have a mithril casing do the escort) ()
11) "Larion and Muigin"
12) "Beware of Pterrordax" along with "Shizzle's Flyer" and..
13) "Roll the Bones"
14) "Expedition Salvation" ( and )
15) " and a Batch of Ooze" (I make sure I get at least 25 ooze samples)
16) Go turn in "The Apes of Un'Goro" accept "The Mighty U'cha"
17) Turn in "The Fare of Lar'korwi" accept "The Scent of Lar'korwi"
18) Then go do:
19) "Bone-Bladed Weapons" along with "The Scent of Lar'korwi"
20) "It's a Secret to Everybody" click on boat and then bag under water (at )
21) Then turn in "The Scent of Lar'korwi" accept "The Bait for Lar'korwi" ()
22) Then go do "Alien Ecology" along with "Bungle in the Jungle" ()
23) Go accept "Finding the Source" (at ), then do it along with "Volcanic Activity"
24) The hotspot path for the quest "Finding the Source" starts at 51,42 and the hot spot is at 50,46 (See Video on where to find the hotspot)
25) "Lost!" Make sure all quests are done before doing this (besides "The Mighty U'cha" and "The Bait for Lar'korwi"), then
26) This leads back to Marshal's Refuge, Turn in ALL quests there, accept new ones (including all the Pylon quests in the cave).
27) Then go do (in the following order):
28) "The Northern Pylon" (at )
29) "The Mighty U'cha" (cave at )
30) "The Eastern Pylon" (at )
31) "The Bait for Lar'korwi" (See Video) (). Then turn it in along with "The Mighty U'cha" ()
32) Go west killing oozes along the way..
33) Turn in "Finding the Source" accept "The New Springs" ()
34) "The Western Pylon" (at )
35) Go back to Marshal's Refuge killing oozes along the way..
36) Turn in quests. make sure you complete "Making Sense of It" (just talk to the gnome in the cave)
37) Fly to Tanaris.
38) Turn in "Super Sticky" and "Bungle in the Jungle" I SKIP "Pawn Captures Queen"
39) Hearth to Thunder Bluff.
40) Go to Elder Rise.
41) Accept "Un'goro Soil" .. then turn it in accept "Morrowgrain Research" .. then turn that in
42) but SKIP the next part (the part that says bring 10 Morrowgrain)
43) Go get new spells/abilities.
44) Fly to XRs.
45) Make XRs your home.
46) Fly to Ratchet..
47) Turn in "Volcanic Activity" and "Marvon's Workshop" - I SKIP "Zapper Fuel"
48) Get on the boat to go to BB..
49) Turn in "Whiskey Slim's Lost Grog"
50) Also turn in "Rescue OOX/TN!" (if you did it)
51) Fly to Kargath (Badlands)..
52) Turn in "Vivian Lagrave"
53) Accept: "Dreadmaul Rock" and "The Rise of the Machines"
54) Fly to Burning Steppes

Burning Steppes
01) Accept: "Broodling Essence" and "Tablet of the Seven"
02) Then go do:
03) "Broodling Essence" (to the east) (also kill as many dragon whelps you see, their "squishy" mobs that die real fast)
04) Work your way to the cave (at ) and accept "A Taste of Flame". Then turn it in.
05) "Dreadmaul Rock" () then "Krom'Grul" (Krom'Grul has 2 different spawn points, in either cave)
06) "The Rise of the Machines"
07) "Tablet of the Seven" (it's at )
08) Go turn in "Tablet of the Seven" and "Broodling Essence" accept "Felnok Steelspring"
09) Fly to Kargath (Badlands)
10) Turn in "Krom'Grul"
11) Turn in "The Rise of the Machines" accept "The Rise of the Machines" part2
12) Go turn in "The Rise of the Machines" part2 (at in Badlands)
13) Hearth to XRs.
14) Fly to Orgrimmar.
15) Go turn in "Bone-Bladed Weapons" ()
16) Fly to Splintertree Post, (Ashenvale).
17) Go north into Felwood

PLEASE READ: As of the patch (with all the faster leveling changes) by the time you get to this section you should already be level 54 (or really close to it). Because of this when following my guide, you should skip this entire section and go right into Felwood. I will leave this section for reference purposes only. However if you are in your early 53s you can consider doing this section.

01) Accept "Betrayed"
02) Go turn in "The Hunter's Charm" (this is a hunter only quest, at ) accept "Courser Antlers"
03) Go accept "Kim'jael Indeed!" (at on top of the hill)
04) Then go do:
05) "Courser Antlers"
06) I grind away at Blood Elves all the way to level 54 while doing "Kim'jael Indeed!" and "Betrayed" (turn this in at accept and do the next part to this quest) (this is all done at the Thalassian Base Camp, )
07) I grind Blood Elves, cause their "squishy" mobs (mobs that have 30% fewer health/armor, than the average mob that level). I used to grind Satyrs on previous speed runs, but I was able to cut off a whole hour with the Blood Elves.
08) OPTIONAL: Instead of the grinding you could go do BRD instance instead.
09) Once you turn level 54 and those 3 quests are done, go turn in "Kim'jael Indeed!" accept "Kim'jael's "Missing" Equipment"
10) Turn in "Courser Antlers" i SKIP "Wavethrashing" ()
11) Go do "Kim'jael's "Missing" Equipment"
12) Go turn in "Kim'jael's "Missing" Equipment"
13) Turn in "Betrayed" accept "Betrayed" ()
14) Hearth to Orgrimmar.
15) Go turn in "Bone-Bladed Weapons" and "Betrayed"
16) Fly to Splintertree Post (Ashenvale)..
17) Go into Felwood

01) Accept "Timbermaw Ally" (at ) Just talk to the NPC there he will give it to you.
02) Go accept "Forces of Jaedenar" and "Verifying the Corruption" (at the Emerald Sanctuary ). Get the FP there too.
03) Go accept "Cleansing Felwood" (at )
04) I start killing oozes, I make sure I kill about 30 oozes here total for the quest "A Sample of Slime" ()
05) Go complete "Forces of Jaedenar" ()
06) Go to BloodVenom Post. ()
07) Accept: "Well of Corruption" "A Husband's Last Battle" and "Wild Guardians"
08) Get FP there.
09) Go do in the following order:
10) "Verifying the Corruption" ()
11) "Cleansing Felwood" ()
12) Accept "Deadwood of the North" (at ) but DON'T do it now.
13) Grind your way through the cave to go to Winterspring

01) Exit the cave and accept "Winterfall Activity" right outside of it.
02) Go to Donova Snowden (at )
03) Turn in "The New Springs" and "It's a Secret to Everybody" accept "Strange Sources" and "Threat of the Winterfall"
04) NOTE: I SKIP "The Videre Elixir" and the rest of that chain.
05) Go to Everlook.. ()
06) Accept: "Are We There, Yeti?" "The Everlook Report" "Duke Nicholas Zverenhoff" "Sister Pamela" and "Ursius of the Shardtooth"
07) Turn in "Felnok Steelspring" accept "Chillwind Horns"
08) Make Everlook your home.
09) N/A
10) Go do "Ursius of the Shardtooth" (just keep grinding mobs on the hill north of everlook till Ursius shows up)
11) Turn in "Ursius of the Shardtooth" accept "Brumeran of the Chillwind"
12) Go do "Brumeran of the Chillwind" (he patrols around , see map for complete patrol path)
13) Go Discover Darkwhisper Gorge (at ) for the quest "Strange Sources"
14) Hearth back to Everlook.
15) Turn in "Brumeran of the Chillwind" SKIP "Shy-Rotam"
16) Then go do the following quests (steps , in any order) to the west and some to the north:
17) "Are We There, Yeti?"
18) "Threat of the Winterfall" you should find Empty Firewater Flask which starts "Winterfall Firewater" while doing this quest. When the "Winterfall Ritual Totem" item drops, save it and put it in your bank you will need it later.
19) "Wild Guardians" (the Ragged Owls are west of Everlook, and the Raging Owls are just north of Everlook)
20) "Chillwind Horns" (you can find a larger concentration of chimaera around )
21) Once "Threat of the Winterfall" and "Winterfall Firewater" is completed go turn them in along with "Strange Sources" (at ) accept "Falling to Corruption"
22) Once the rest of those quests are complete, go back to Everlook and turn in "Are We There, Yeti?" accept "Are We There, Yeti?" part2. Turn in "Chillwind Horns" i SKIP "Return to Tinkee"
23) Then go do:
24) "Winterfall Activity" ()
25) "Are We There, Yeti?" (find 2 Pristine Yeti Horns) ()
26) Hearth to Everlook..
27) Go turn in "Are We There, Yeti?" SKIP "Are We There, Yeti?" part3
28) Fly to Felwood (BloodVenom Post)

01) Turn in "Wild Guardians" SKIP "Wild Guardians" part2
02) Fly to Emerald Sanctuary (In Felwood)..
03) Turn in "Verifying the Corruption" and "Forces of Jaedenar" accept "Collection of the Corrupt Water" ()
04) Go turn in "Cleansing Felwood" then get a cenarion beacon for the quest "Salve Via Hunting" (just talk to the NPC to get it) ()
05) Go do "A Husband's Last Battle" along with "Timbermaw Ally" ()
06) Once they are done go turn in "Timbermaw Ally" (at ) accept "Speak to Nafien"
07) Go do "Well of Corruption" (at ). Also make sure you collect 6 Corrupted Soul Shards for the quest "Salve Via Hunting"
08) "Collection of the Corrupt Water" ()
09) Go to Bloodvenom Post.
10) Turn in "A Husband's Last Battle" and "Well of Corruption" accept "Corrupted Sabers"
11) Fly to Emerald Sanctuary.
12) Turn in "Collection of the Corrupt Water" I SKIP "Seeking Spiritual Aid" ()
13) Go turn in "Salve Via Hunting" (the 6 Corrupted Soul Shards) ()
14) Go do "Corrupted Sabers" () then go turn it in. (NOTE: when you turn it in, you have to talk to the cat first once you get to the NPC)
15) Then go up north and do:
16) "Deadwood of the North" () When the "Deadwood Ritual Totem" item drops, save it and put it in your bank when you get a chance, you will need it later.
17) "Falling to Corruption" (the cauldron at ) (hint: I have my pet distract the mobs, while doing this quest) (See Video) then accept "Mystery Goo"
18) Go turn in "Deadwood of the North" () accept "Speak to Salfa". And turn in "Speak to Nafien"
19) Then run through the cave (you should be Unfriendly with Timbermaw, so they shouldn't attack you)..
20) Turn in "Winterfall Activity" and "Speak to Salfa"
21) Go turn in "Mystery Goo" (at in Winterspring) SKIP "Toxic Horrors"
22) Hearth to Everlook.
23) Fly to Orgrimmar..
24) If you happen to see Warcaller Gorlach, accept "A Call To Arms: The Plaguelands!"
25) Go to the Under City.
26) Go complete "A Sample of Slime" and " and a Batch of Ooze"
27) Go accept "A Call To Arms: The Plaguelands!" (this same quest can also get accepted in Orgrimmar)
28) Make Under City your home.
29) Go to the Bulwark (which is a small village east of Tirisfal Glades)

PLEASE READ: As of the patch (with all the faster leveling changes) by the time you get to this section you should be very close to level Because of this when following my guide, you should skip this entire section and go right into Western Plaguelands. I will leave this section for reference purposes only. However if you are in your early 55s you can consider doing this section.

Here are the prerequisites to this section:
-Accept: "Are We There, Yeti?" part3 (In Everlook, Winterspring)
-Accept "Taking Back Silithus" In Orgrimmar.

01) Accept: "Report to General Kirika" "The Twilight Mystery" "Deadly Desert Venom" and "Wanted - Deathclasp, Terror of the Sands" (Wanted Poster). Turn in "Taking Back Silithus" accept "Securing the Supply Lines"
02) Go do: "Securing the Supply Lines" and "Deadly Desert Venom" (do these 2 quests northeast of Cenarion Hold)
03) Then turn them in and accept new quests.
04) Then go do:
05) "Stepping Up Security" (mobs are all over to the west)
06) "The Twilight Mystery" (around )
07) Go turn in "Report to General Kirika" at accept "Scouring the Desert"
08) Go do "Noggle's Last Hope" along with "Scouring the Desert" Once you find the Silithyst item which looks like a glowing red thing, bring it back to the PVP horde base and stand in the teleporter looking thing, then turn the quest in for 6, XP!
09) "Wanted - Deathclasp, Terror of the Sands" (Elite) () This quest is very easy to solo at lvl 55 (See Video). If your class has troubles, either find a group to help, or you can simply skip it.
10) Once all of those are done, go turn them in at Cenarion Hold, accept new ones.
11) Go do: "Noggle's Lost Satchel" (it's at around ) (See Video)
12) "The Deserter" (he's in the cave at ) i SKIP "The Twilight Lexicon"
13) Then I die on purpose, so I end up at Cenarion Hold.
14) Turn in "Noggle's Lost Satchel"
15) Fly to Marshal's Refuge in Un'Goro Crater.
16) Go scare Quixxil with the mechanical yeti for the quest "Are We There, Yeti?" part3
17) Fly to Tanaris.
18) Go scare Sprinkle with the mechanical yeti for the quest "Are We There, Yeti?" part3
19) Hearth to Orgrimmar.
20) Go to the Under City.
21) Go complete "A Sample of Slime" and " and a Batch of Ooze"
22) Go accept "A Call To Arms: The Plaguelands!" (this same quest can also get accepted in Orgrimmar)
23) Make Under City your home.
24) Go to the Bulwark (which is a small village east of Tirisfal Glades)

Western Plaguelands
01) Turn in "A Call To Arms: The Plaguelands!" accept "Scarlet Diversions"
02) (make sure you get a Flame in a Bottle first, before doing this quest, it's in the box)
03) Turn in "The Everlook Report"
04) Accept and complete "Argent Dawn Commission"
05) Accept "The So-Called Mark of the Lightbringer" and "A Plague Upon Thee"
06) Go into the Western Plaguelands (Felstone field at ) and
07) Accept "Better Late Than Never" (the lady in the house)
08) Go to the barn next door, and
09) Complete "Better Late Than Never" .. click on the chest again to accept "Better Late Than Never" again.
10) Go do "Scarlet Diversions" (burn the tent down, and plant the banner, ) (See Video)
11) Go back to the Bulwark.. (NOTE: Make sure you save all Bone Fragments you find, you will need 30 of them for a later quest)
12) Turn in "Scarlet Diversions" accept "All Along the Watchtowers" and "The Scourge Cauldrons"
13) Turn in "The Scourge Cauldrons" accept "Target: Felstone Field"
14) Go complete the whole Cauldron quest chain, you need to kill the Cauldron Lord at each targeted field (listed below), grab their key and use it at the big cauldron in the middle of the field. (Just keep going back and forth from The Bulwark to the next field completing each one, turning them in and then accepting and doing the next one)
15) "Target: Felstone Field" ()
16) "Target: Dalson's Tears" (). NOTE: While you are here, there is a small quest chain here that starts with a little Diary in the barn () called "Mrs. Dalson's Diary", just click that to complete the quest. Now, after you did that, then you need to kill a Wandering Skeleton to get a key that opens the outhouse behind the barn. After you get the key and open the outhouse, it will release a Farmer Dalson, a level 56 undead. Kill him, grab that key, and then run in the house (that is right next to the barn) and go up the stairs, there you will find a cabinet, open the cabinet with that key (For the quest "Locked Away") and finally it's over. Easy XP! Or was it?
17) "Target: Writhing Haunt" () (while you're there accept "The Wildlife Suffers Too" (at , the almost dead tauren in the hut)
18) "Target: Gahrron's Withering" () (Once you turn in the Key and accept "Return to the Bulwark", then just go directly into Eastern Plaguelands (without turning that quest in yet)

Eastern Plaguelands
01) Go accept: "Demon Dogs" "Blood Tinged Skies" and "Carrion Grubbage" (at )
02) Grind your way to () and accept: "To Kill With Purpose" and "Un-Life's Little Annoyances". NOTE: I SKIP "The Ranger Lord's Behest"
03) Go down in the crypt at The Undercroft () and accept "Hameya's Plea" (the scroll on the ground).
04) Grind your way to Darrowshire () while doing these quests:
05) "Demon Dogs"
06) "Blood Tinged Skies"
07) "Carrion Grubbage"
08) Then turn in "Sister Pamela" accept and do "Pamela's Doll" (there's 3 parts of the doll) (See Video)
09) Turn in "Pamela's Doll" accept "Auntie Marlene" and "Uncle Carlin"
10) Go complete "Blood Tinged Skies"
11) Make sure you kill 20 Plaguehound Runts for the quest "Demon Dogs"
12) Go to Light's Hope Chapel (at )
13) Accept: "Zaeldarr the Outcast" and "The Restless Souls"
14) Turn in "Duke Nicholas Zverenhoff" and "Uncle Carlin" accept "Defenders of Darrowshire"
15) Get FP there. Then go do:
16) "To Kill With Purpose"
17) "Defenders of Darrowshire"
18) "Hameya's Plea" ()
19) "Demon Dogs"
20) "Carrion Grubbage"
21) "Un-Life's Little Annoyances"
22) "A Plague Upon Thee" (done at Plaguewood up north)
23) "Augustus' Receipt Book" (get this quest in the hut at , the book is upstairs in the inn at )
24) "The Restless Souls" (Egan is in the hut at ) (The next part refers to Stratholme, which I skip)
25) Then go turn in: "Augustus' Receipt Book"
26) Grind your way through the cave () (watch out it is not easy)
NOTE: If the cave is too hard for you, another easy alternative is to take the Tower Gryphon ride from the Plaguewood Tower () to the Crown Guard tower (), as long as the horde has control over the towers that is. Then turn in "Demon Dogs" "Blood Tinged Skies" and "Carrion Grubbage" accept "Redemption" Just talk to the guy to complete it I SKIP "Of Forgotten Memories" (you can try it if you find a group)
27) Go turn in: "To Kill With Purpose" and "Un-Life's Little Annoyances" (at )
28) Go do "Zaeldarr the Outcast" () (See Video)
29) Go to the dirt mound behind the crypt and turn in "Hameya's Plea"
30) Hearth to Under City..
31) Turn in "Better Late Than Never" accept "The Jeremiah Blues"
32) Turn in "The Jeremiah Blues" (just right underneath the bank) accept "Good Luck Charm"
33) Go back to the Bulwark

Western Plaguelands
01) Turn in "Return to the Bulwark" and "A Plague Upon Thee" accept "A Plague Upon Thee" part2. Then go accept and complete "Mission Accomplished!" (right there at the Bulwark)
02) Go turn in "Good Luck Charm" accept "Two Halves Become One" (the lady in the house at )
03) Do "Two Halves Become One" (Jabbering ghouls out in Felstone Field drop the item you need, once you get the item right-click it in your inventory), then go back to the lady in the house to turn it in.
04) Then do "A Plague Upon Thee" part2 accept "A Plague Upon Thee" part3 (this is all done at ) (See Video)
05) Go accept "Unfinished Business" part1 (at ), then do it. (the mobs for this quest are at and )
06) Turn in "Unfinished Business" part1 (back at ) accept "Unfinished Business" part2, then go do it. The 2 mobs for this quest are at ( and ). While doing this quest make sure you do "The So-Called Mark of the Lightbringer" along with it, it's up in the top of the tower at )
07) Turn in "Unfinished Business" part2 (back at ) accept "Unfinished Business" part3, then go do it. Need to go up in the tower (at ) in a certain spot, watch out for Elites. (See Video)
08) Turn in "Unfinished Business" part3
09) Then go complete and turn in "The Wildlife Suffers Too" accept "The Wildlife Suffers Too" part2 ()
10) Do "The Wildlife Suffers Too" part2, then turn it in SKIP "Glyphed Oaken Branch"
11) Go turn in "Auntie Marlene" (in the house at ) accept "A Strange Historian"
12) Go get the ring for "A Strange Historian" (the ring is out in the graveyard) (See Video)
13) Go into Andorhal..
14) Do "All Along the Watchtowers" while working your way to the inn (at )
15) Turn in "A Strange Historian" (at Chromie up stairs in the inn at ) accept "The Annals of Darrowshire" and "A Matter of Time"
16) Go do (while grinding away at mobs):
17) "All Along the Watchtowers"
18) "The Annals of Darrowshire" the book for this is in the building at (), the actual Annals of Darrowshire book looks different from the others, it has a lighter tint on the top portion of the pages in the book, unlike the rest which has a darker tint on the top portion of the pages. (See Video)
19) "A Matter of Time" ()
20) Go turn in "A Matter of Time" and "The Annals of Darrowshire" accept "Counting Out Time" and "Brother Carlin"
21) Go do "Counting Out Time" then turn it in. (it's repeatable but you only get XP once from it)
22) Then go back to the Bulwark..
23) Turn in "A Plague Upon Thee" part3 and "The So-Called Mark of the Lightbringer" Accept "Defiling Uther's Tomb"
24) Turn in "All Along the Watchtowers" accept "Scholomance"
25) Turn in "Scholomance" at the undead guy right next to him accept "Skeletal Fragments"
26) Stock up on Enriched Manna Biscuits (which replenishes mana faster from drinking)
27) I then go back to Andorhal, and do "Skeletal Fragments"
28) Stop at Uther's Tomb () and do "Defiling Uther's Tomb" (you need to equip the quest item to use it at the tomb)
29) As soon as I hit 58 and "Skeletal Fragments" and "Defiling Uther's Tomb" are done and you also have 30 Bone Fragments (please note, if you are far off from the 30 bone fragments, then you can just skip it), then go back to the Bulwark and turn in "Defiling Uther's Tomb" and "Skeletal Fragments" .. I SKIP "Mold Rhymes With"
30) I turn in any scourge stones, I have.
31) I then stock up on Enriched Manna Biscuits
32) Go to Undercity and then fly to Light's Hope Chapel, Eastern Plaguelands.
33) Turn in "Zaeldarr the Outcast" "Defenders of Darrowshire" and "Brother Carlin" i SKIP "Villains of Darrowshire"
34) Accept and turn in "Bonescythe Digs"
35) Fly to Hammerfall (Arathi Highlands)
36) Build up first aid, make sure you get heavy runecloth bandage.
37) Hearth to Undercity.


WoW Classic Leveling Guide


Class Leveling Guides on Icy Veins

While this is a general leveling guide, we have dedicated leveling guides for all WoW Classic classes.


Recommended Questing Route Guides

Guidelime is an addon that easily allows you to follow a written leveling guide online, complete with quest objective tracking and an arrow pointing towards your next location, as well as World Map notes on what your next steps are and their location.

There are many guides available to download at Guidelime's Guidelist. We are currently using Sage's guide for Alliance leveling and Sevenleaves for Horde leveling.

Finally, if you would prefer a written guide, we recommend Nightfall's Guide for its attention to questing detail, maps and optimized routes, plus it is free!


Leveling Methods: Questing and/or Dungeons

There are two basic leveling methods: questing and dungeons. If your goal is to reach Level 60 as fast as possible, dungeons will be faster, especially if you do not have experience with the questing process. Questing can also be efficient, but some classes are better than others, and it can be easy to get side-tracked. On the other hand, questing allows you to do other things, such as professions and PvP, while leveling, which can be both enjoyable and help set you up for playing at Level There are pros and cons to each, which will be discussed further below. Keep in mind that, while you can solely stick to one strategy, you do not have to. Mixing dungeons and questing can be a great way to keep things interesting while leveling and will let you pick up dungeon gear, while getting the benefits of questing as well.

Dungeon grinding can be an incredibly efficient source of experience in WoW Classic. With a group of 5 players, you can clear through instances for fast and efficient XP, while getting dungeon drops that will almost certainly be upgrades over the gear you may have from questing. The experience from dungeon grinding is so good that, when done well, you could potentially do it as early as Level 13 (Horde only) all the way to 60 without stopping to do quests. While this will result in great XP/hour and gear, there are some real downsides.

Dungeon grinding can be efficient, but you become reliant on a group. If you do not have a set group of 5 people that plan to go together most of the way, then you are going to be reliant on finding people to do dungeons with in game. Most servers have a "Looking For Group" and "World" chat where you can find players for dungeons, but it can be hard to find people looking to play on the same schedule as you. If you end up having to find new people every clears of a dungeon, then your XP/hour will drop drastically. In WoW Classic, everyone will need to run to the dungeon themselves unless you have a Warlock that can summon, meaning most of the time you are waiting on them. If you start a Zul'Farrak group and your last member is questing in Arathi Highlands when they join, it can take minutes or longer for them to make their way across the world to join you in Tanaris. For the fastest possible leveling, you will want a consistent group that you can run with for minimal downtime.

Another potential issue with dungeon grinding is that you become isolated from the world for prolonged periods of time. While this can be great on PvP servers (to avoid getting killed by players) and for avoiding congestion on high population realms, there are some downsides. It is almost impossible to keep most professions leveled as you do dungeons, meaning you will be forced to wait until 60 to level them. A big selling point of WoW Classic is the community and open world, which dungeon grinding can take away from by forcing you to only interact with a select few people and keeping you in small isolated areas. But again, this is more of a personal preference issue and should not deter you from trying it out if you desire.

The difference between efficient and inefficient dungeon groups is enough to make dungeon grinding better or worse than questing in terms of XP/hour. For the best possible experience gains, there are two types of "meta" groups.

If you are mostly leveling by doing dungeons, you can use Hakurai's Guidelime dungeon leveling guide!

The first type of "meta" dungeon grinding group is known as the melee cleave. This group is made possible by one class: Warriors. Warriors use rage to deal high amounts of melee damage, and gain access to the skills Sweeping Strikes IconSweeping Strikes, Cleave IconCleave, and Whirlwind IconWhirlwind, which allow them to do very high cleave damage to targets at a time. Melee cleave groups are built around Warriors, and are designed to pull small, controlled groups of enemies at a fast pace with little to no downtime. This is made possible since Warriors use rage, so they do not need to regenerate Mana between pulls. They also are naturally durable and can "tank" while being in their normal DPS setup without issue. With multiple Warriors, your healer can focus on naturally regenerating lots of Mana, doing mostly efficient healing with only occasional drinks. Above all, the goal for this style of group is to minimize downtime. If you are always pulling, that means you are always killing enemies, which means you are always earning XP.

This is the most common type of group since the comp restrictions are much more lenient. The best version of this comp is 4 Warriors and 1 Shaman/Paladin, but you can exchange Warriors for Hunters, Rogues, or really any DPS without much issue. Mana users such as Mages will not be nearly as good in this style of comp though, due to the frequent pulling, meaning they will have to spend lots of time drinking and not dealing damage. For healers, Shamans and Paladins are the best due to their powerful buffs they bring for the Warriors, in addition to their efficient healing and Mana regeneration. Priests and Druids are viable, but are not as good.

As a final note, weapon upgrades are critical for this group. Knowing the important weapons to go for along the way to 60 is critical, especially with multiple melee. For specific upgrades, check out the classic leveling guide for your class.

The other type of "meta" dungeon grinding group is known as spell cleave. While melee cleaves are built around Warriors, spell cleaves are built around Mages. Mages get the spell Blizzard IconBlizzard, along with the talent Improved Blizzard IconImproved Blizzard, which, when combined, enables them to keep many enemies slowed while dealing the best AoE damage in the game. Mages and Warlocks use up lots of Mana to do damage, but have access to strong AoE spells as well. Instead of using up lots of Mana to kill targets, you can instead use slightly more Mana to kill 10+ targets at once, and then take a break to recover before doing it again. This type of group is high risk, high reward; when executed properly, this will yield the best XP/hour out of any possible activity in the game. However, to get the most XP/hour you need to do incredibly large pulls, which can also be very dangerous. Dying even once per dungeon can quickly turn this into an inefficient strategy.

The biggest challenge in being a good spell cleave is setting up your pulls. You can have your tank run around to pick up lots of enemies, but they will take lots of damage, and potentially either die or cause your healer to pull aggro when they heal the tank. The best way to pull is using a Warlock and Priest. Warlocks have the spell Eye of Kilrogg IconEye of Kilrogg, which summons a floating eye that they can move around and control while they channel. The Priest then uses Power Word: Shield IconPower Word: Shield on the eye, and the Warlock maneuvers the eye around through every pack of enemies that you want to pull. Eventually, the enemies will kill the eye, and they will all run back to the Warlock. This lets you safely pull lots of enemies and allows your tank to sit in front of the Warlock, picking them all up as they come. Once they are all grouped, the Mages and Warlocks can begin using their AoE, and killing the group quickly. Since they will all be slowed heavily, the tank can kite them back, and the goal is to kill them before they start to run away or start to kill the casters.

The only hard requirement for this type of group is at least 2 Mages. Mages are the main source of damage and slows needed to kill large groups. The absolute best comp to run is a Warrior tank, 2 Mages, 1 Warlock, and 1 Priest. This allows you to do the Warlock and Priest combo pulls described above, a Warrior to tank when needed (especially for bosses), and 2 Mages and 1 Warlock for AoE damage. While you can substitute in other DPS, they will not be nearly as good and your Mages will end up needing to just do more damage to make up for it. A single Mage is possible to work with, but your damage will probably be too low for the types of pulls that make this efficient, and the slows will be just a bit lacking.

While you might be tempted to do each new dungeon as soon as you can, that can be incredibly inefficient due to the travel time between dungeons. If your goal is the best XP/hour possible, it will be better to stick with fewer dungeons for longer periods of time. This is the list of the most efficient dungeons that you should do for the best XP/hour, and the levels you should be in them for.

Another possibility than can be worthwhile is quest runs of dungeons. Most dungeons have quests available that you can complete in the dungeons, some of which give great rewards. Dungeons such as Uldaman and Maraudon are not worth farming for extended periods of time compared to the others, but can be worth doing a single run of just to complete all the available quests. Once you are Level 40 and have your mount, this becomes much more viable since traveling is easier.

As a side note, while spell cleave groups are not gear reliant, melee cleave groups are. Warriors specifically benefit tremendously from weapon upgrades, so routing around getting your Warriors specific upgrades can be a great idea, especially if you are in a group with multiple Warriors.

As Alliance, the earliest dungeon that you will have access to is the Deadmines. You should wait until about Level 16 to start this, meaning you will need to quest to level until then. If you are doing a spell cleave group however, you may want to wait until Level 20 since that is when Mages get Blizzard IconBlizzard.

These level ranges are more guidelines than hard rules, and you can safely add or subtract a level from most of them. As a general rule though, you should always err on the side of caution, and do lower level dungeons rather than higher level dungeons if you are unsure.

  1. Deadmines from 16 to 23;
  2. The Stockade from 23 to 30;
  3. Scarlet Monastery from 30 to 44;
  4. Zul'Farrak from 44 to 49;
  5. Blackrock Depths from 49 to 56;
  6. Lower Blackrock Spire from 56 to

One of the first things you will want to do at Level 60 is to start collecting your pre-raid BiS gear. Most of the pieces that you will want do not actually require Level 60 to use them, so if you want, you can start farming dungeons such as Scholomance and Stratholme at Level 58 to start getting better gear that you will use at Check out the pre-raid BiS lists in the class guides for a full list of what gear you should be looking to farm.

As Horde, the earliest dungeon that you will have access to is Ragefire Chasm. You should wait until about Level 11 to start this, meaning you will need to quest to level until then. At Level 11, you can farm the first half of the dungeon, but you will want to wait until 13 to try to do the second half.

These level ranges are more guidelines than hard rules, and you can safely add or subtract a level from most of them. As a general rule though, you should always err on the side of caution, and do lower level dungeons rather than higher level dungeons if you are unsure.

  1. Ragefire Chasm from 11 to 18;
  2. Wailing Caverns from 18 to 25;
  3. Shadowfang Keep or Blackfathom Deeps from 25 to 30 (this is a bit of an awkward spot for Horde, so stepping away to quest for these levels is also a viable option);
  4. Scarlet Monastery from 30 to 44;
  5. Zul'Farrak from 44 to 49;
  6. Blackrock Depths from 49 to 56;
  7. Lower Blackrock Spire from 56 to

One of the first things you will want to do at Level 60 is to start collecting your pre-raid BiS gear. Most of the pieces that you will want do not actually require Level 60 to use them, so if you want you can start farming dungeons such as Scholomance and Stratholme at Level 58 to start getting better gear that you will use at Check out the pre-raid BiS lists in the class guides for a full list of what gear you should be looking to farm.

Questing is the default and most common way of leveling in WoW Classic. You can play on your schedule, there is always content to do, and you are not reliant on anyone else if you are questing solo. If you do not have a set group for dungeon grinding, this can easily be more efficient and will minimize your downtime.

Your time spent while questing can be broken down into three basic parts: combat, recovery, and travel time. Combat is the time you take to kill enemies, recovery is the downtime while you recover Mana or health in between killing enemies, and travel is when you need to move between quests or zones. Lots of people focus solely on optimizing combat times, but the most efficient players will focus on optimizing their time as a whole. Often, this means focusing on increasing your recovery speed instead of increasing your damage, which is why Spirit is an incredibly good leveling stat for most classes. Some classes benefit more than others though, since classes like Hunters do not need the regeneration as much as a Warrior might while questing. Check out the class leveling guides to see what is best for your class.

Contrary to popular belief, grouping can actually be a great way to quest. Whether or not it is worth grouping comes down to your personal preference and kill speed while solo. First and foremost, leveling with a friend can be much more enjoyable than playing solo, so do not hesitate to do what is most enjoyable to you. If all you care about is efficiency though, then you need to look at kill rates. Most classes benefit greatly from pairing up into a duo or group, but some less so than others. Hunters, for example, already have one of the fastest kill rates in the game solo, so putting them into a duo is only going to slow down their XP/hour compared to being solo for the most part. Warlocks also have an excellent kill rate while solo, but giving them a duo partner who can tank or heal allows them to purely focus on damage, which can greatly increase their kill rate, making them a great class for duos. To figure out if it is worth it or not, you need to know how XP is affected in groups.

Let us start by assuming you are going to kill an enemy, and that enemy will award XP for the kill. The list below shows how much each player would earn from killing that enemy in different sized groups.

  • Solo: XP
  • Two: 50 XP per person
  • Three: ~39 XP per person
  • Four: ~33 XP per person
  • Five: ~28 XP per person

To determine if grouping is beneficial, you need to compare the XP reduction that you get to the group's increased kill speed. For lots of players, the safety and kill speed increase of being with a group ends up being more beneficial than playing solo. It is worth noting that this only affects your XP rates for killing enemies, and will not affect your quest XP. Grouping also can be better since you can complete quests faster, but sometimes can be worse if there are not lots of quests or if an area has a low mob density, meaning your kill rate will not be as high as it could. Lastly, grouping can sometimes be worse if you and your group have different play schedules. Tying yourself to someone else's schedule can limit your playtime, which might end up slowing you down over just questing yourself. The answer is different for every player and it is up to you to decide if grouping is worth it.

If you only go through zones doing exactly what is needed for each quest, you will end up running out of quests before Level There are simply not enough quests available, especially at 50+, for you to purely level off of. This is one reason why throwing some dungeon runs in can be beneficial since it helps bridge the XP gap that you will surely hit in some zones. The main thing that you will need to practice is grinding. Grinding in this case means killing enemies over and over with as little downtime as possible for the most XP/hour. Some grinding spots with the right enemies are actually so good that they can be better than questing even. While you do not need to sit in one spot and grind for hours on end (although you can), the better thing to do is get in the habit of grinding while running between quests. As you travel, just kill every enemy that you see along the way. Travel time is one of the biggest issues in leveling since it is the only time where you are not working towards getting more experience at that moment. Grinding while traveling helps mitigate this, especially at lower levels where every class can auto attack enemies to kill them. Sufficient grinding will help ensure that you are getting enough XP per zone you complete, and will make it easier switching from zone to zone by ensuring that you are an adequate level.

Having a route planned out ahead of time for what zones you want to go to, or even going so far as knowing what quests you want to complete, is the main way that people get more efficient at leveling. The more precise your route, the faster your leveling will be. It is a long journey from though and knowing everything that you will do is unrealistic without years of practice. For most players, the best compromise is just to know the order you should go to zones in. When changing zones, there is no hard or fast rule on when to change. As a general guideline, you should finish the efficient quest chains in your current zone (kill quests) and go to the next zone usually levels above the minimum requirement. For instance, going to Stranglethorn Vale at Level 30 is going to be much more difficult than going at It is almost universally more efficient to do lower level content at a faster pace as opposed to doing higher level content at a slower pace. That being said, again, these are not hard rules, and you can choose to add or subtract a level from any of these ranges without much issue.

Every class has a starting zone, which is classified as Try to get at least Level 11, preferably Level 12 before moving onto the next zone. If you supplement your questing with grinding, this should not be an issue.

In addition to each class having a starting zone, each class also has a secondary zone to immediately move to that is adjacent to their starting zones. These are listed below. It is worth noting that, after your starting zone, you can choose to go to any other zone you want. Even though your secondary zone will be the least amount of travel, you can still choose a different zone if it means grouping with a friend or even if you just prefer that zone.

RaceStarting ZoneSecondary Zone
Night ElfTeldrassil ()Darkshore ()
Dwarf and GnomeDun Morogh ()Loch Modan ()
HumanElwynn Forest ()Westfall ()
Orc and TrollDun Morogh ()Barrens ()
TaurenMulgore ()Barrens ()
UndeadTrisfal Glades ()Silverpine Forest ()
  1. Starting Zone ()
  2. Secondary Zone of your choice ()
  3. Ashenvale () or Redridge Mountains ()
  4. Duskwood ()
  5. Menthil Harbor ()
  6. Stranglethorn Vale ()
  7. Hillsbrad Foothills () or Desolace ()
  8. Arathi Highlands ()
  9. Stranglethorn Vale ()
  10. Swamp of Sorrows ()
  11. Tanaris ()
  12. Feralas ()
  13. The Hinterlands ()
  14. Tanaris ()
  15. Blasted Lands ()
  16. Searing Gorge ()
  17. Un'Goro Crater ()
  18. Felwood ()
  19. Winterspring ()
  20. Western Plaguelands ()
  21. Eastern Plaguelands ()
  22. Winterspring ()
  1. Starting Zone ()
  2. Barrens ()
  3. Stonetalon Mountains ()
  4. Ashenvale ()
  5. Southern Barrens ()
  6. Hillsbrad Foothills ()
  7. Stonetalon Mountains ()
  8. Southern Barrens and Thousand Needles ()
  9. Ashenvale ()
  10. Stonetalon Mountains ()
  11. Thousand Needles ()
  12. Hillsbrad Foothills ()
  13. Arathi Highlands ()
  14. Thousand Needles ()
  15. Desolace ()
  16. Stranglethorn Vale ()
  17. Arathi Highlands ()
  18. Stranglethorn Vale ()
  19. Swamp of Sorrows ()
  20. Tanaris ()
  21. Feralas ()
  22. The Hinterlands ()
  23. Tanaris ()
  24. Blasted Lands ()
  25. Searing Gorge ()
  26. Un'Goro Crater ()
  27. Felwood ()
  28. Winterspring ()
  29. Western Plaguelands ()
  30. Eastern Plaguelands ()
  31. Winterspring ()

The leveling path above is a general route and is not designed for you to need to complete every quest in every zone. The best idea is to focus on the more efficient quests, specifically kill quests, and when you have lots of quests that can be completed in a small area. On a PvP server, quests that take you to zones mainly controlled by the opposite faction can potentially be bad, since you are more likely to get killed in PvP. Elite quests are also going to be much harder, and you will almost certainly need a group to do them if you choose to. Lastly, quests that take you across the zone for a specific quest are often not worth it, unless they give a meaningful reward (like a weapon upgrade) or bring you to a new quest hub.

Having a route is important, but knowing some of the basic time saving strategies is also useful. Here are some general tips that can improve your efficiency while leveling.

Leveling takes a long time, so it is easy to think that breaks might not matter overall. But, over the course of leveling, even lots of small breaks can add up to hours of lost time. It is unrealistic to never take breaks while leveling, but you can be strategic about them to improve your efficiency. Flight paths are a great way to travel between zones and, most importantly, require no input from you while your character is flying. This is a great time to go to the bathroom, get food, or do whatever else you need to do. Some zones are also relatively flat, and you can run in a straight line for long distances. Auto-run is dangerous to do unsupervised, but can be used to have you character run in a direction while you step away for a minute. To auto-run, Num Lock is the default key binding.

Gear and Consumables

Some classes benefit from gear more than others. For physical damage dealers, weapon upgrades are hugely important. For casters that can use wands, wands are also incredibly important due to their high DPS and zero Mana usage. Check out the class guides for specific upgrades since knowing when and where to get good weapon upgrades can greatly increase your kill speed.

While you will not use or have access to many buff consumables while leveling, food and water will be very important. If you only try to passively regenerate health and Mana, your regeneration time will be absurdly long, especially at higher levels. You should keep food on you at all times and, if you are a Mana user, you should keep water on you as well. Befriending a Mage who can create these for you is a great way to save gold, but you can also buy them from a vendor as well.

Getting a mount at Level 40 is one of the single best purchases you will make. Mounts increase your movement speed by 60% while riding them, which will save you a ton of travel time over just running. Mounts cost 90 gold total for the mount and training, meaning you will want to try to save up as much as possible by Level The best way to do that is by selling all of your unwanted items to a vendor, posting valuable materials such as cloth, gems, and ore on the auction house, and limiting the number of skills you train. You should focus on only training the worthwhile skills from your class trainers since lots of them are not necessary for leveling. For complete lists of what to train, check out the class leveling guides.

While leveling up, you are going to need to visit various trainers. The two most important trainers that you will need to visit are weapon masters and your class trainers.

Weapons are incredibly important for most classes, and you will want access to all potential weapon upgrades. By default, you will only know how to use weapons when you make your character. To learn how to use more weapons, you need to visit weapon masters in the major cities and train in new weapons. Learning how to use a new weapon costs 10 silver each, but is absolutely worth the investment once you have the money available.

Weapon Master locationWeapon Skills available
Darnassus (around 57,46)Daggers, Fist Weapons, Staves, Bows, Thrown Weapons
Ironforge (around 62,89)Guns, Axes, Maces, Fist Weapons, Daggers, Crossbows, Thrown Weapons
Stormwind (around 57,57)Crossbows, Daggers, Swords, Polearms, Staves
Orgrimmar (around 81,19)Bows, Thrown Weapons, Axes, Staves, Daggers, Fist Weapons
Thunder Bluff (41, 62)Guns, Maces, Staves
Undercity (57,32)Crossbows, Daggers, Swords, Polearms

As you level up, you will get access to more skills. Every even level, you will have new abilities or ranks of abilities available to train at your class trainer. Class trainers are found in the major cities and some smaller towns around the world, including starting zones. Training is important, since it is one of the ways you gain power as you level. It increase the damage and healing your spells will do. Be aware that major cities will not have every class trainer, such as Undercity not having a Druid trainer. Talk to the guards in the cities to see if your class trainer is in that city or if you need directions to anything.

While professions might slow you down during leveling, they are incredibly important at Level 60 and can be worth the time investment. Skinning, Mining, and Herbalism specifically can be worth it, since you are traveling around the world anyway and can level them up as you go. Professions like Blacksmithing, Leatherworking, and Tailoring can also be great for making armor upgrades while you level. You can choose any professions that you want, but think about whether you want to spend the time getting the up while you level or if you would rather rush to 60 without worrying about them.

While leveling professions is generally optional while leveling, First Aid is not. First Aid allows you to use the cloth you get from killing enemies to craft bandages, which are a Mana-free means of healing yourself quickly. This is a secondary profession, meaning it does not count towards your two primary profession slots. You should absolutely keep this up to date while leveling and you will be able to get good usage out of the bandages. Check out our First Aid guide for more information.

There are many addons that can help you while questing, but the only one that is required is Questie. By default, no quest objectives, pick-ups, turn-ins, or locations will be shown on your map. Questie will put all of these on your map, and is vital to ensuring you always know where to go.

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World of Warcraft leveling guide: How to get from fast

Planning on jumping into Shadowlands and looking for a WoW leveling guide? The level squish that arrived with World of Warcraft: Shadowlands has reduced the maximum level from to And along with that massive change, WoW's latest expansion has completely overhauled the leveling process for characters between level The good news is that it now takes much less time to reach current Shadowlands content than it would have done without the level squish.

It's not just the fact that there are fewer levels to grind overall—the new leveling experience gives you a choice of the content you want to play through to get to level This new system was first introduced with the WoW pre-patch, but if you've just recently returned to the MMO to start your adventure into the Shadowlands, this WoW leveling guide shows you the most efficient way to get to level  

WoW leveling guide: Get from level fast

New characters start at level one for the basic array of races, or level 10 for allied races. Creating a new allied-race character requires you to reach max level on another character and complete a quest line specific to that race.

At level one, brand-new WoW players are sent by default to Exile's Reach, the excellent new-player starting experience on a self-contained island. Players who have other leveled-up characters have a choice between Exile's Reach or the traditional leveling area for their new character's race. Hint: The correct choice is always Exile's Reach. The island is a well-paced and engaging adventure that packs ten levels into an hour or two of your time.

At level 10, both experienced players and new ones are given the starting quests for the latest Battle for Azeroth expansion. If you choose to follow them, they'll lead you to the islands of Kul Tiras and Zandalar, where you'll see the most recent chapter of WoW's history. These more modern questlines are ideal for new players, as transitioning from them to Shadowlands zones for levels will be relatively seamless.

For veteran players who have seen BfA, your options are even more interesting. All players can swap to whatever expansion they like to level in using Chromie, the time-travelling gnome-dragon. Chromie is located in Stormwind near the Stormwind Embassy for Alliance players, while Horde players will find him in Orgrimmar near the Orgrimmar Embassy.

Talking with Chromie gives you a choice of all the previous Warcraft expansions. Each will take you from , or you can choose to jump around between them.

Choosing an expansion

Which expansion should you choose? To some degree, that depends on your priorities. You start in these zones as a tiny level 10 with the slow ground-mount riding skill. You pick up the epic riding skill at 20 and flying at 30 (with no special attunements required for any expansion's zones). This means you're going to be moving slowly for a while.

If you're determined to level quickly, Warlords of Draenor or Legion offer great quest density, meaning you don't have to run far and therefore tend to level faster. Legion's also a terrific expansion in terms of story and zone design. But Battle for Azeroth isn't terrible for quest density either (particularly the Drustvar zone for Alliance and Nazmir for Horde) while offering the most-modern combination of quest mechanics and story integration.

If you just want to get lost in the story and meander for 40 levels, consider Wrath of the Lich King, which packs some of the best lore in the game into a single expansion, but can be slow to level in. Or try the underrated Mists of Pandaria, which has a sedate leveling style and easygoing quest progression reminiscent of the Pandaren race it introduced.

The Burning Crusade and Cataclysm both involve tons of running, disjointed story lines and antiquated mechanics, so unless you're nostalgic for those zones' experience from your first time around, it's best to avoid them now.

Based on personal experience, it takes about twice the amount of time to level through The Burning Crusade compared to Warlords. Most expansions (except BC) will take you somewhere between 12 and 16 hours to complete if you're not speed-running; the fastest speedrunners currently take about hours to get to level

Dungeons or quests?

It's still viable to level exclusively through dungeons rather than questing. You'll get levels per dungeon you run depending on quests. There are two two key caveats, however. First, if your character doesn't have a tank or healing specialization, you'll want to find someone who does to group with as the queues for damage players can be lengthy.

Second, you'll want to be careful of the expansion you select to level in, because unless queues are ridiculously long (prompting the game to offer you other dungeons as options), you're limited to your leveling expansion for the dungeons you choose from. This is important, because some dungeons offer quests inside for much better experience, and some do not.

If you're not party-syncing with other players (see below), you'll want to jump around the expansions that offer dungeon quests to maximize your experience. Avoid Warlords of Draenor, Legion and Battle for Azeroth, as they offer few or no quests in leveling dungeons.

Heirlooms and leveling speed items

Heirlooms were recently overhauled, no longer providing bonus experience while leveling. Instead, they offer other combat and quality of life bonuses. Because they level with you, it's a convenient way to avoid having to examine or replace gear.

Some leveling items still work in the expansion where they were originally collected, but they are typically only good for secondary (alt) characters. Draught of Ten Lands, for instance, works in Battle for Azeroth, but requires you to have a maximum-level main character to buy them.

Leveling with friends

One of the best ways to maximize your leveling speed is to group up with other people, using the game's Party Sync feature to synchronize quests and run dungeons. As long as you incorporate a new player periodically and sync with them, you'll all be able to repeat dungeons and re-do those quests for full experience. To use Party Sync, open your quest log and click the Party Sync button in the lower right corner.

Party Sync can be buggy, so be sure to un-sync before inviting a new character to the group, while also checking everyone is out of instances, vehicles, flight paths and other scenarios that make them busy before re-syncing. Nonetheless, if you're willing to put up with the quirks, Party Sync is a quick way to get the job done. It's also tons of fun since you're levelling with friends, and isn't that ultimately what an MMO like World of Warcraft is all about?

WoW Classic Grinding Guide - Level 1 - 40 in 1 week. Horde Side - Get Gold for your Mount!

Eh. Pussy is right. Looking around, I squat down by the bench. Holding my breath, I climb into my fly.

Vanilla wow leveling guide

You know, my Mashenka was as good as always, that I was ready to forgive her for all her adventures. Looking at her sad tender blue eyes, plump lips, I become helpless. I want this girl to always feel good, so that she gets satisfaction, and it doesn't matter whether from me or from another man.

A few minutes later, the train began to stop at an intermediate stop. Ruslan said that his friends, who are also going to the south, should come here.

WoW Classic Grinding Guide - Level 1 - 40 in 1 week. Alliance Side - Make Gold for your Mount!

They will fuck you in full, Lenka threatened. After that, the bandits left On Monday morning Lyazzat wrote a letter of resignation, and a week later she found herself a new job. - I'll.

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Licking myself, I began to swallow it completely. as soon as the head touched the neck, and the testicles pressed against the chin, Anton sighed with relief, thrusting his finger into my ass. - You can let go.

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